Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you handle a healing economy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="machineelf" data-source="post: 7307751" data-attributes="member: 6774924"><p>I appreciate this, but I'm still not sure if this solves all of my concerns. For example, in the scenario of Neverwinter and the "spell-scarred," the campaign guide says, "Helm's Hold has surged in population in recent years. Many of the new residents are spell-scarred, having come -- or been sent by the fastidious Lord Protector -- to the cathedral to seek aid for their dangerous and poorly understood disease. Unlike the people in the rest of Faerun (including Neverwinter) who treat the spell-scarred as dangerous freaks to be avoided or attacked, most residents of Helm's Hold view them as unfortunates beset by an awful curse." </p><p></p><p>So we know a few things here: 1. It's a curse; 2. The people there don't seem to be able to cure it easily, since they are attacked and shunned in most other cities; 3. They are sent to Helm's Hold to be looked after, but not fully cured, since supposedly it can't be cured (they are not being cured and sent home. They are stuck there to be perpetually taken care of, since the rest of the world shuns them).</p><p></p><p>Now, I know that this is a 4th edition product and I would be running it with 5th edition rules, and I know I could just (by DM's fiat) say that this is a special curse that is impervious to the remove curse spell, but that seems a little bit cheap, since the spell specifically says it removes all curses. And it seems far too easy in 5th edition to remove curses and cure major diseases. Again it seems like the dilemma is to either have, 1.) Some number of NPC priests in the world with healing abilities, so that major diseases and curses are not too big a deal, or 2.) the ability to magically heal is a very rare thing given only to PCs, but then wouldn't a good-aligned cleric feel compelled to just go around healing the masses as much as possible, and essentially be mobbed by the sick and infirm once the message got out?</p><p></p><p>This isn't the only example I can think of; there are other issues where a single NPC might be beset by a curse and that could be the driving factor behind a campaign, but oh look, the low level cleric can just remove that curse. Campaign completed.</p><p></p><p>The info you posted above is really good, but even with a small number of healing priests in a given city, they would still eventually be able to heal cursed NPCs without too much worry since only a few people are getting cursed at a time. They definitely wouldn't be shunned in other large cities, because when a person gets cursed, they could just go to the local priest and get it taken care of. No shunning or booting from the city necessary.</p><p></p><p>So I'm still not sure how I'm going to handle it in my campaign.</p></blockquote><p></p>
[QUOTE="machineelf, post: 7307751, member: 6774924"] I appreciate this, but I'm still not sure if this solves all of my concerns. For example, in the scenario of Neverwinter and the "spell-scarred," the campaign guide says, "Helm's Hold has surged in population in recent years. Many of the new residents are spell-scarred, having come -- or been sent by the fastidious Lord Protector -- to the cathedral to seek aid for their dangerous and poorly understood disease. Unlike the people in the rest of Faerun (including Neverwinter) who treat the spell-scarred as dangerous freaks to be avoided or attacked, most residents of Helm's Hold view them as unfortunates beset by an awful curse." So we know a few things here: 1. It's a curse; 2. The people there don't seem to be able to cure it easily, since they are attacked and shunned in most other cities; 3. They are sent to Helm's Hold to be looked after, but not fully cured, since supposedly it can't be cured (they are not being cured and sent home. They are stuck there to be perpetually taken care of, since the rest of the world shuns them). Now, I know that this is a 4th edition product and I would be running it with 5th edition rules, and I know I could just (by DM's fiat) say that this is a special curse that is impervious to the remove curse spell, but that seems a little bit cheap, since the spell specifically says it removes all curses. And it seems far too easy in 5th edition to remove curses and cure major diseases. Again it seems like the dilemma is to either have, 1.) Some number of NPC priests in the world with healing abilities, so that major diseases and curses are not too big a deal, or 2.) the ability to magically heal is a very rare thing given only to PCs, but then wouldn't a good-aligned cleric feel compelled to just go around healing the masses as much as possible, and essentially be mobbed by the sick and infirm once the message got out? This isn't the only example I can think of; there are other issues where a single NPC might be beset by a curse and that could be the driving factor behind a campaign, but oh look, the low level cleric can just remove that curse. Campaign completed. The info you posted above is really good, but even with a small number of healing priests in a given city, they would still eventually be able to heal cursed NPCs without too much worry since only a few people are getting cursed at a time. They definitely wouldn't be shunned in other large cities, because when a person gets cursed, they could just go to the local priest and get it taken care of. No shunning or booting from the city necessary. So I'm still not sure how I'm going to handle it in my campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you handle a healing economy?
Top