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How would you handle EPIC levels?
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<blockquote data-quote="Li Shenron" data-source="post: 6412778" data-attributes="member: 1465"><p>Do you mean unbounded level progression?</p><p></p><p>I think it's going to be tricky with relation to bounded accuracy, because while it might be fine to cap the proficiency bonus at +6 for attacks and saving throws, I don't really think it would be fine for skills.</p><p></p><p>That's because I <em>expect</em> epic characters to do epic tasks: swim up a waterfall, jump down a chasm, survive a year in the desert, climb a glacier, hear a butterfly passing by, intimidate a dragon...</p><p></p><p>Perhaps I'd just remove bounded accuracy anyway: continue the progression of proficiency bonus regularly, and let ability scores increase past 20 (although it doesn't necessarily mean to remove the cap, maybe just to increase the cap gradually).</p><p></p><p>What is difficult, is that everything else in 5e depends on class and doesn't follow a regular pattern: each class has its own rate of acquiring feats/ability increases vs class features vs subclass features. Maybe after level 20, this progression can become the same for everyone, and "epic feats" can be designed like in 3e to acquire new abilities (although I think the 3e epic rules were generally regarded as unsuccessful).</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6412778, member: 1465"] Do you mean unbounded level progression? I think it's going to be tricky with relation to bounded accuracy, because while it might be fine to cap the proficiency bonus at +6 for attacks and saving throws, I don't really think it would be fine for skills. That's because I [I]expect[/I] epic characters to do epic tasks: swim up a waterfall, jump down a chasm, survive a year in the desert, climb a glacier, hear a butterfly passing by, intimidate a dragon... Perhaps I'd just remove bounded accuracy anyway: continue the progression of proficiency bonus regularly, and let ability scores increase past 20 (although it doesn't necessarily mean to remove the cap, maybe just to increase the cap gradually). What is difficult, is that everything else in 5e depends on class and doesn't follow a regular pattern: each class has its own rate of acquiring feats/ability increases vs class features vs subclass features. Maybe after level 20, this progression can become the same for everyone, and "epic feats" can be designed like in 3e to acquire new abilities (although I think the 3e epic rules were generally regarded as unsuccessful). [/QUOTE]
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How would you handle EPIC levels?
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