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How would you handle EPIC levels?
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<blockquote data-quote="pming" data-source="post: 6413062" data-attributes="member: 45197"><p>Hiya.</p><p></p><p></p><p></p><p> Except that's not Epic. That's just "more". I mean, a Decapuss gets 9 attacks a round...is it Epic? Simply "growing the numbers" isn't going to cut it as far as I'm concerned. An Epic thing is something unique and "outside the reach of mortal kin", so to speak. A commoner seeing this would be amazed, but wouldn't likey register that as "epic"...just "really good at fighting", at least that's how they'd explain it. Swimming up a waterfall? Sounds a bit silly to me, but I'd definitely say it fits into the "Epic" feel. How would a commoner explain that? Simply saying "hes a really good swimmer" isn't quite going to ring true...so being able to do that becomes a "thing" that people will tell others about. However, being able to do that should <em>NEVER </em>be a simple matter of "I have lots of bonuses in the skill Swim". I don't care how high your Swim skill is, you can not "break the laws of physics". The only reason a character should be able to do this is via magic or having a level or two of "Epic".</p><p></p><p></p><p> Again, I have to reiterate, simply bumping up the numbers or giving "more" isn't Epic to me...it's just, well, boringly more of the same. I want Epic to feel Epic; like it's something that only happens once in a thousand years. That kind of thing, not just "Oh, he had 17 attacks, I guess he must be Epic level...*shrug*...".</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6413062, member: 45197"] Hiya. Except that's not Epic. That's just "more". I mean, a Decapuss gets 9 attacks a round...is it Epic? Simply "growing the numbers" isn't going to cut it as far as I'm concerned. An Epic thing is something unique and "outside the reach of mortal kin", so to speak. A commoner seeing this would be amazed, but wouldn't likey register that as "epic"...just "really good at fighting", at least that's how they'd explain it. Swimming up a waterfall? Sounds a bit silly to me, but I'd definitely say it fits into the "Epic" feel. How would a commoner explain that? Simply saying "hes a really good swimmer" isn't quite going to ring true...so being able to do that becomes a "thing" that people will tell others about. However, being able to do that should [I]NEVER [/I]be a simple matter of "I have lots of bonuses in the skill Swim". I don't care how high your Swim skill is, you can not "break the laws of physics". The only reason a character should be able to do this is via magic or having a level or two of "Epic". Again, I have to reiterate, simply bumping up the numbers or giving "more" isn't Epic to me...it's just, well, boringly more of the same. I want Epic to feel Epic; like it's something that only happens once in a thousand years. That kind of thing, not just "Oh, he had 17 attacks, I guess he must be Epic level...*shrug*...". ^_^ Paul L. Ming [/QUOTE]
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How would you handle EPIC levels?
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