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How would you handle EPIC levels?
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<blockquote data-quote="Li Shenron" data-source="post: 6437555" data-attributes="member: 1465"><p>The other threads about 9th level spells and 20th level abilities just gave me 2 ideas to think about... These are hardly usable yet, just think about 2 possible design areas to explore, that could give "epic" level a different feeling compared to being just a numerical extension of the regular 20 levels. Note that the specific abilities should probably be discussed and approved by the whole gaming group together, rather than standardized.</p><p></p><p>1) <strong>"always/never" abilities</strong>: pick one thing described as "my character <em>always</em>..." or "my character <em>never</em>...". </p><p></p><p>Examples might be "my character always succeeds at sneaking", "my character never fails a shoot with the bow". Therefore there is one specific type of fairly regular action where failure is completely removed, unless you happen to try the action against an epic character with a dual ability! </p><p></p><p>2) <strong>truly over-the-top spells or powers, but beyond daily</strong>: something that has effects on a whole new scale, but can't be repeated until a very long time.</p><p></p><p>Examples might be "I can cast a ritual that resurrects all the dead of a recent battle (even a whole city)" or "I can strike a mountain with my axe and split it in half (e.g. make it crumble or open a passage)", but these abilities are usable only <em>once a month</em> or even a year!</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6437555, member: 1465"] The other threads about 9th level spells and 20th level abilities just gave me 2 ideas to think about... These are hardly usable yet, just think about 2 possible design areas to explore, that could give "epic" level a different feeling compared to being just a numerical extension of the regular 20 levels. Note that the specific abilities should probably be discussed and approved by the whole gaming group together, rather than standardized. 1) [B]"always/never" abilities[/B]: pick one thing described as "my character [I]always[/I]..." or "my character [I]never[/I]...". Examples might be "my character always succeeds at sneaking", "my character never fails a shoot with the bow". Therefore there is one specific type of fairly regular action where failure is completely removed, unless you happen to try the action against an epic character with a dual ability! 2) [B]truly over-the-top spells or powers, but beyond daily[/B]: something that has effects on a whole new scale, but can't be repeated until a very long time. Examples might be "I can cast a ritual that resurrects all the dead of a recent battle (even a whole city)" or "I can strike a mountain with my axe and split it in half (e.g. make it crumble or open a passage)", but these abilities are usable only [I]once a month[/I] or even a year! [/QUOTE]
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How would you handle EPIC levels?
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