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How would you handle EPIC levels?
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<blockquote data-quote="Jester David" data-source="post: 6438668" data-attributes="member: 37579"><p>Honestly, Pathfinder's Mythic system works pretty well. The idea of being able to use it as epic or begin at level 1 for more superheroic characters is fun. But there's no way D&D will follow that route. </p><p></p><p>Epic Levels is one way. </p><p>This would work like a prestige class, where you add this new class atop your old class. You just gain new levels in Epic and unlock new abilities from a list. Along with new ability score boosts/feats. So you wouldn't be a level 21 fighter but a level 20 fighter/ 1 epic. If you multiclass you could instead take levels in existing classes, but this *might* be a little weaker. Proficiency would continue to increase, so you'd keep in line with epic monsters like gods and primordials.</p><p>5 levels is more than enough. Really, 3 levels would likely be fine for all the play it will see. 10 is ridiculous...</p><p></p><p>Epic gets tricky as you quickly run out of opponents. You can't just fight ancient dragons over and over. And you need to start having monsters more powerful than the established gods. If Tiamat is CR 30, what's a 31?</p><p></p><p>Plus, at that point either the abilities just get weird or it's just level 16 with higher numbers. When a PC hits level 25 what powers do you really give them? Create life? Insta-kill any mortal being under CR 10? Make demiplanes?</p></blockquote><p></p>
[QUOTE="Jester David, post: 6438668, member: 37579"] Honestly, Pathfinder's Mythic system works pretty well. The idea of being able to use it as epic or begin at level 1 for more superheroic characters is fun. But there's no way D&D will follow that route. Epic Levels is one way. This would work like a prestige class, where you add this new class atop your old class. You just gain new levels in Epic and unlock new abilities from a list. Along with new ability score boosts/feats. So you wouldn't be a level 21 fighter but a level 20 fighter/ 1 epic. If you multiclass you could instead take levels in existing classes, but this *might* be a little weaker. Proficiency would continue to increase, so you'd keep in line with epic monsters like gods and primordials. 5 levels is more than enough. Really, 3 levels would likely be fine for all the play it will see. 10 is ridiculous... Epic gets tricky as you quickly run out of opponents. You can't just fight ancient dragons over and over. And you need to start having monsters more powerful than the established gods. If Tiamat is CR 30, what's a 31? Plus, at that point either the abilities just get weird or it's just level 16 with higher numbers. When a PC hits level 25 what powers do you really give them? Create life? Insta-kill any mortal being under CR 10? Make demiplanes? [/QUOTE]
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How would you handle EPIC levels?
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