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Community
General Tabletop Discussion
*Pathfinder & Starfinder
How would you handle the Shadowdancer's Hide in Plain Sight ability during combat?
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<blockquote data-quote="LordAO" data-source="post: 1382557" data-attributes="member: 6010"><p>I don't think trying to explain how the ability works in metaphysical terms is at all helpful or productive. How does a Wizard create fireballs from thin air? How does a priest heal injuries with a touch? Like you said before "It's magic." And like magic, it takes training and skill to use. </p><p></p><p>I liek the fact that it requires a hide check to use. Not only because of game balance reasons, but also because it makes the hide skill still important to a shadowdancer. Whether you want to explain that as using the Shadow's energy to power a partial invisibility spell, wrapping himself in shadows to grant himself concealment, or whatever else, the game mechanics of it are the same (and Darkvision doesn't outright defeat it).</p><p></p><p>I admit, the ability is somewhat strange. It helps to just not try and think about how it works. FYI I have toyed with changing the ability in my game. I was going to have the ability not be restricted to being within 10 feet of any shadow, but rather making it so that it only works in areas of poor illumination (so no walking around virtually invisible in a city market in broad daylight just because the people and objects around you have shadows).</p></blockquote><p></p>
[QUOTE="LordAO, post: 1382557, member: 6010"] I don't think trying to explain how the ability works in metaphysical terms is at all helpful or productive. How does a Wizard create fireballs from thin air? How does a priest heal injuries with a touch? Like you said before "It's magic." And like magic, it takes training and skill to use. I liek the fact that it requires a hide check to use. Not only because of game balance reasons, but also because it makes the hide skill still important to a shadowdancer. Whether you want to explain that as using the Shadow's energy to power a partial invisibility spell, wrapping himself in shadows to grant himself concealment, or whatever else, the game mechanics of it are the same (and Darkvision doesn't outright defeat it). I admit, the ability is somewhat strange. It helps to just not try and think about how it works. FYI I have toyed with changing the ability in my game. I was going to have the ability not be restricted to being within 10 feet of any shadow, but rather making it so that it only works in areas of poor illumination (so no walking around virtually invisible in a city market in broad daylight just because the people and objects around you have shadows). [/QUOTE]
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Community
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*Pathfinder & Starfinder
How would you handle the Shadowdancer's Hide in Plain Sight ability during combat?
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