Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How would you handle this?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 1301085" data-attributes="member: 1465"><p>Mah, if I have to be honest, I'd say there is not much difference with a situation when you have only a few seconds to react. By default (and with this I mean: by following the core rules) all the PCs are acting the fastest and best they can. When using the normal Initiative rules they are already aware and careful.</p><p></p><p>1. NO. Luckily some posters above noticed that it gives a dodge bonus which won't apply when flatfooted (see 4.) and we can avoid the most painful discussion - for a while. You can think if you wish that it doesn't help to be dodging until there's something to dodge. If you lose Initiative, the opponent has managed to caught you "partially surprised" (in a general sense... there is surprise round!).</p><p></p><p>2. NO. I suppose you mean to ready an action, but Initiative represents well enough that both opponents are ready to strike. The variant rule to always play a surprise round even if none is really surprised helps in this case.</p><p></p><p>3. NO, according to your description I wouldn't give him that. It could be different if he approached unarmed and friendly and then suddenly drew a weapon and strike.</p><p></p><p>4. YES. It's another basic disadvantage of losing Initiative. I would use this rule even for a duel, when both opponents have really no chance to be "caught unprepared".</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 1301085, member: 1465"] Mah, if I have to be honest, I'd say there is not much difference with a situation when you have only a few seconds to react. By default (and with this I mean: by following the core rules) all the PCs are acting the fastest and best they can. When using the normal Initiative rules they are already aware and careful. 1. NO. Luckily some posters above noticed that it gives a dodge bonus which won't apply when flatfooted (see 4.) and we can avoid the most painful discussion - for a while. You can think if you wish that it doesn't help to be dodging until there's something to dodge. If you lose Initiative, the opponent has managed to caught you "partially surprised" (in a general sense... there is surprise round!). 2. NO. I suppose you mean to ready an action, but Initiative represents well enough that both opponents are ready to strike. The variant rule to always play a surprise round even if none is really surprised helps in this case. 3. NO, according to your description I wouldn't give him that. It could be different if he approached unarmed and friendly and then suddenly drew a weapon and strike. 4. YES. It's another basic disadvantage of losing Initiative. I would use this rule even for a duel, when both opponents have really no chance to be "caught unprepared". [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How would you handle this?
Top