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How Would You Have Handled the Forgotten Realms?
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<blockquote data-quote="ruleslawyer" data-source="post: 3949087" data-attributes="member: 1757"><p>Um, I don't think either of those is the "Reset button."</p><p></p><p>For me, a Reset button would be to run the Realms would be "Year Zero"; starting in 1356-58 DR, with the benefit of the campaign supplements that were published 1e-3e to flesh out the setting, but without the novel happenings and RSEs. (This is how I started my last two campaigns, BTW.)</p><p>The current picture of Faerun *is* Faerun "after the fall of Netheril." There have been no significant changes in the Realms in terms of how "point-of-light-ish" they are, except for those (the reunification of Tethyr, the fall of Hellgate Keep and the creation of the Silver Marches) that were launched in novels.</p><p></p><p>Really, the Realms are plenty point-of-light-ish as written: Aglarond and Rashemen are menaced by Thay, the North is a sea of orcs, monsters, unfriendly secret societies, and ancient cursed ruins dotted with a few specks of civilization, the Dales and Western Heartlands are a bunch of settlements and farmsteads with few <em>real</em> powers that are good (the strongest military might in both regions is the Zhentarim, in Teshwave and Darkhold respectively). The rulers of Cormyr, Elminster, the Seven (er, five really) Sisters, and the Harpers can provide aid and succor for the heroes, but then there are the Zhentarim, Red Wizards, Cult of the Dragon, and countless orc hordes, self-styled dragon rulers, evil undead sorcerer-kings of Netheril, conniving serpentfolk, and would-be tyrants like Lashan to oppose them.</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 3949087, member: 1757"] Um, I don't think either of those is the "Reset button." For me, a Reset button would be to run the Realms would be "Year Zero"; starting in 1356-58 DR, with the benefit of the campaign supplements that were published 1e-3e to flesh out the setting, but without the novel happenings and RSEs. (This is how I started my last two campaigns, BTW.) The current picture of Faerun *is* Faerun "after the fall of Netheril." There have been no significant changes in the Realms in terms of how "point-of-light-ish" they are, except for those (the reunification of Tethyr, the fall of Hellgate Keep and the creation of the Silver Marches) that were launched in novels. Really, the Realms are plenty point-of-light-ish as written: Aglarond and Rashemen are menaced by Thay, the North is a sea of orcs, monsters, unfriendly secret societies, and ancient cursed ruins dotted with a few specks of civilization, the Dales and Western Heartlands are a bunch of settlements and farmsteads with few [i]real[/i] powers that are good (the strongest military might in both regions is the Zhentarim, in Teshwave and Darkhold respectively). The rulers of Cormyr, Elminster, the Seven (er, five really) Sisters, and the Harpers can provide aid and succor for the heroes, but then there are the Zhentarim, Red Wizards, Cult of the Dragon, and countless orc hordes, self-styled dragon rulers, evil undead sorcerer-kings of Netheril, conniving serpentfolk, and would-be tyrants like Lashan to oppose them. [/QUOTE]
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