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How would you houserule (nerf) magic at high levels.
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<blockquote data-quote="Herremann the Wise" data-source="post: 5483343" data-attributes="member: 11300"><p>A 1 round action (full round being more a combined move/standard) for effectively all casting seems a little unfair on the wizard funnily enough. If your enemies ready actions against the wizard when he or she casts, then you will find that the effect is almost the same without needing to change the rules. This forces the wizard to cast from cover which means that a lot of their "cone" shaped and close-range spells are nowhere near as effective. This makes a big difference in play without having to literally present an invitation to hit the wizard that a 1 round action does. Converting all standard action spells to "full-round" action spells would however be interesting, denying the wizard from any movement aside from a 5ft. step.</p><p></p><p>In any case and which ever way you look at this and regardless of casting length, disrupting the spellcaster seems to be a decidely uncommon tactic for a lot of players when in actual fact it should be foremost in their mind.</p><p></p><p>Best Regards</p><p>Herremann the Wise</p></blockquote><p></p>
[QUOTE="Herremann the Wise, post: 5483343, member: 11300"] A 1 round action (full round being more a combined move/standard) for effectively all casting seems a little unfair on the wizard funnily enough. If your enemies ready actions against the wizard when he or she casts, then you will find that the effect is almost the same without needing to change the rules. This forces the wizard to cast from cover which means that a lot of their "cone" shaped and close-range spells are nowhere near as effective. This makes a big difference in play without having to literally present an invitation to hit the wizard that a 1 round action does. Converting all standard action spells to "full-round" action spells would however be interesting, denying the wizard from any movement aside from a 5ft. step. In any case and which ever way you look at this and regardless of casting length, disrupting the spellcaster seems to be a decidely uncommon tactic for a lot of players when in actual fact it should be foremost in their mind. Best Regards Herremann the Wise [/QUOTE]
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How would you houserule (nerf) magic at high levels.
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