Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
How would you houserule (nerf) magic at high levels.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elf Witch" data-source="post: 5488904" data-attributes="member: 9037"><p>I played in a high level game with a rogue and a wizard. I was the fighter. The rogue used his gold to buy tons of wands. He was hands down the most powerful character at the table. He would cast improved invisibility on himself from a wand and then back stab everything in sight. He had a wand of healing and he healed himself all the time. Another favorite thing he did was use a wand of spiritual weapon and between that weapon and his abilities he was always doing tons more damage then I did.</p><p></p><p>To be honest I often felt a little over shadowed by the rogue. </p><p></p><p>Clerics in our games are rarely the party's band aid they make the party cough up money for wands of healing. So they are more than free to use their spells to outfight the party fighter.</p><p></p><p>I have often played without a wizard in the party. And in these cases it was the bard or the rogue who filled that niche usually through the use of scrolls and wands.</p><p></p><p>I think the issue here is one of how easily it is to come by scrolls and wands. You want to bring the power level down then make those items harder to get. Doing that levels the playing field quite a bit. Wizards only have the spells they have memorized. Rogues don't become this unstoppable force who does not need the rest of the party. </p><p></p><p>The only downside is for the cleric. A lot of players want to play a warrior cleric not a healing bot. I know back in 1/2 very few people I knew wanted to play clerics. Even in 3 we often found ourselves without one because people didn't want to play party band aid. The easy use of buying healing wands have helped with this.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5488904, member: 9037"] I played in a high level game with a rogue and a wizard. I was the fighter. The rogue used his gold to buy tons of wands. He was hands down the most powerful character at the table. He would cast improved invisibility on himself from a wand and then back stab everything in sight. He had a wand of healing and he healed himself all the time. Another favorite thing he did was use a wand of spiritual weapon and between that weapon and his abilities he was always doing tons more damage then I did. To be honest I often felt a little over shadowed by the rogue. Clerics in our games are rarely the party's band aid they make the party cough up money for wands of healing. So they are more than free to use their spells to outfight the party fighter. I have often played without a wizard in the party. And in these cases it was the bard or the rogue who filled that niche usually through the use of scrolls and wands. I think the issue here is one of how easily it is to come by scrolls and wands. You want to bring the power level down then make those items harder to get. Doing that levels the playing field quite a bit. Wizards only have the spells they have memorized. Rogues don't become this unstoppable force who does not need the rest of the party. The only downside is for the cleric. A lot of players want to play a warrior cleric not a healing bot. I know back in 1/2 very few people I knew wanted to play clerics. Even in 3 we often found ourselves without one because people didn't want to play party band aid. The easy use of buying healing wands have helped with this. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How would you houserule (nerf) magic at high levels.
Top