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How would you improve 4e class powers?
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<blockquote data-quote="Lokathor" data-source="post: 4559023" data-attributes="member: 69087"><p>A problem is that daily powers should probably almost never be recoverable, but encounter powers should be more easily recoverable. Particularly when you miss with an encounter power (assuming no effect on a miss), you should probably be able to do something to get it back (maybe spend a move action "focusing" or something).</p><p></p><p></p><p>The way daily powers that have encounter duration effects work in big battles is very swingy. If you hit with them early on the fight becomes really easy, but if you miss with them early on the fight can spiral out of control.</p><p></p><p>I'd like to have seen the players build up more encounter powers as the levels go higher, not top out at 3 plus the Paragon Power. It's an easy house-rule to change though. The trouble is that everyone suffers from the 3e sorcerer effect now: they publish more and more powers but a given character can only know just a few.</p></blockquote><p></p>
[QUOTE="Lokathor, post: 4559023, member: 69087"] A problem is that daily powers should probably almost never be recoverable, but encounter powers should be more easily recoverable. Particularly when you miss with an encounter power (assuming no effect on a miss), you should probably be able to do something to get it back (maybe spend a move action "focusing" or something). The way daily powers that have encounter duration effects work in big battles is very swingy. If you hit with them early on the fight becomes really easy, but if you miss with them early on the fight can spiral out of control. I'd like to have seen the players build up more encounter powers as the levels go higher, not top out at 3 plus the Paragon Power. It's an easy house-rule to change though. The trouble is that everyone suffers from the 3e sorcerer effect now: they publish more and more powers but a given character can only know just a few. [/QUOTE]
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How would you improve 4e class powers?
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