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How would you improve monsters?
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<blockquote data-quote="steeldragons" data-source="post: 8149463" data-attributes="member: 92511"><p>Structure and Indexing.</p><p></p><p>Alphabetical listing on a front page and in the Index with page numbers of each individual Monster.</p><p></p><p>The Content page(s), however, are structured by collective groupings.</p><p>Section 1: Settings -the idea here is that each "Setting" is a mini-section of an adventure that could be used, whole cloth or individual pieces, let's say, like, 3 possible distinct encounters per "setting." This section could conceivably be organized from "easier" lower level settings to higher.</p><ul> <li data-xf-list-type="ul">The Mysterious Mine: Bats (giant, swarm), Carrion Crawler, Green Slime, Kobold (slinger, sticker, lizard rider, shaman, chief), Lizard (giant, poisonous or whatever kinds), Ogre, Rust Monster ...just as example, not intended as a definitive/exhaustive list.</li> <li data-xf-list-type="ul">The Forbidden Forest: Bear (brown, black) Boar, Harpy, Owl (giant), Owlbear, Pseudo-dragon, Treant.</li> <li data-xf-list-type="ul">The Gruesome Graveyard: a bunch of undead, carrion eating critters, creepy things (Hangman's Tree, Rot Grubs, Stirges, etc...)</li> <li data-xf-list-type="ul">"The Raiders Stockade, The Secret Sewers, The Border Keep (for different human NPCs and "normal" things like different horses, hounds, etc...)" and so on. </li> </ul><p>Section 2: Terrains - This section is really just a bunch of creatures that are going to be found in a particular place and not really going to be seen elsewhere. Yes, sure, you can take something from here and insert it into one of the earlier Settings (take a Black Dragon and make it the big bad evil tainting "the Forbidden Forest," sure). But, by and large, these need to be somewhere environmentally appropriate for them:</p><ul> <li data-xf-list-type="ul">The Icy Tundra: Bear (polar, cave), Elk, Frost Giant, Remorrhaz, Ice Troll, White Dragon, Winter Wolf, what have you.</li> <li data-xf-list-type="ul">The Sickening Swamp: Alligator (normal, giant), Bullywugs, Snakes, Lizardmen, Shambling Mound, Black Dragon, deadly vegetation, giant insects, etc... </li> <li data-xf-list-type="ul">The Mountain Pass: Dwarves, Griffon, Manticore, Orcs, Stone giants, etc...</li> <li data-xf-list-type="ul">"The Sylvan Wood, The Desert Dunes, The Swelling Tide," and so on.</li> </ul><p>Section 3: Unknown Places -extraplanar things. Think you get the gist by now.</p><ul> <li data-xf-list-type="ul">The Plane of Fire</li> <li data-xf-list-type="ul">The Celestial Realm</li> <li data-xf-list-type="ul">"The Fiendish Wastes, The Faerie Land, The Plane of Shadow," and so on.</li> </ul><p>Sidebars are supplied throughout with Examples/Options/Suggestions for relevant Trap ideas, Environmental Hazards, and potential Treasure to be found.</p><p></p><p>Granted, it would have to be a positively MAAAAASSIVE book to cover all things in D&D. But, then, there's not reason EVerything would all need to be in a single book. I'd think a series of...probably 3 volumes should suffice.</p><p></p><p>So, yeah. That could be a fun way to do the book.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 8149463, member: 92511"] Structure and Indexing. Alphabetical listing on a front page and in the Index with page numbers of each individual Monster. The Content page(s), however, are structured by collective groupings. Section 1: Settings -the idea here is that each "Setting" is a mini-section of an adventure that could be used, whole cloth or individual pieces, let's say, like, 3 possible distinct encounters per "setting." This section could conceivably be organized from "easier" lower level settings to higher. [LIST] [*]The Mysterious Mine: Bats (giant, swarm), Carrion Crawler, Green Slime, Kobold (slinger, sticker, lizard rider, shaman, chief), Lizard (giant, poisonous or whatever kinds), Ogre, Rust Monster ...just as example, not intended as a definitive/exhaustive list. [*]The Forbidden Forest: Bear (brown, black) Boar, Harpy, Owl (giant), Owlbear, Pseudo-dragon, Treant. [*]The Gruesome Graveyard: a bunch of undead, carrion eating critters, creepy things (Hangman's Tree, Rot Grubs, Stirges, etc...) [*]"The Raiders Stockade, The Secret Sewers, The Border Keep (for different human NPCs and "normal" things like different horses, hounds, etc...)" and so on. [/LIST] Section 2: Terrains - This section is really just a bunch of creatures that are going to be found in a particular place and not really going to be seen elsewhere. Yes, sure, you can take something from here and insert it into one of the earlier Settings (take a Black Dragon and make it the big bad evil tainting "the Forbidden Forest," sure). But, by and large, these need to be somewhere environmentally appropriate for them: [LIST] [*]The Icy Tundra: Bear (polar, cave), Elk, Frost Giant, Remorrhaz, Ice Troll, White Dragon, Winter Wolf, what have you. [*]The Sickening Swamp: Alligator (normal, giant), Bullywugs, Snakes, Lizardmen, Shambling Mound, Black Dragon, deadly vegetation, giant insects, etc... [*]The Mountain Pass: Dwarves, Griffon, Manticore, Orcs, Stone giants, etc... [*]"The Sylvan Wood, The Desert Dunes, The Swelling Tide," and so on. [/LIST] Section 3: Unknown Places -extraplanar things. Think you get the gist by now. [LIST] [*]The Plane of Fire [*]The Celestial Realm [*]"The Fiendish Wastes, The Faerie Land, The Plane of Shadow," and so on. [/LIST] Sidebars are supplied throughout with Examples/Options/Suggestions for relevant Trap ideas, Environmental Hazards, and potential Treasure to be found. Granted, it would have to be a positively MAAAAASSIVE book to cover all things in D&D. But, then, there's not reason EVerything would all need to be in a single book. I'd think a series of...probably 3 volumes should suffice. So, yeah. That could be a fun way to do the book. [/QUOTE]
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