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General Tabletop Discussion
*Pathfinder & Starfinder
How would you keep a Frenzied Beserker from killing the whole party?
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<blockquote data-quote="mirzabah" data-source="post: 246969" data-attributes="member: 3211"><p>What kind of friend is <em>he</em>. Friends don't <u>knowingly</u> and <u>voluntarily</u> go down a path that could result in the death or severe injury of one of their companions and could conceivably drive a wedge into the party.Sooner or later wotsisname wigging out mid-adventure is going to get real boring for everyone else in the group.The problem is that it is so completely unnecessary - nobody is holding a gun to anyone's head saying "you must take a level of Frenzied Twink - I mean Berserker - or else." Why worry about solving a problem y.o.u d.o.n.t. n.e.e.d t.o c.r.e.a.t.e in the first place. At bbn3/ftr9 this character has a pretty long history that presumably doesn't involve attacking his buddies - why start now?</p></blockquote><p></p>
[QUOTE="mirzabah, post: 246969, member: 3211"] What kind of friend is [i]he[/i]. Friends don't [u]knowingly[/u] and [u]voluntarily[/u] go down a path that could result in the death or severe injury of one of their companions and could conceivably drive a wedge into the party.Sooner or later wotsisname wigging out mid-adventure is going to get real boring for everyone else in the group.The problem is that it is so completely unnecessary - nobody is holding a gun to anyone's head saying "you must take a level of Frenzied Twink - I mean Berserker - or else." Why worry about solving a problem y.o.u d.o.n.t. n.e.e.d t.o c.r.e.a.t.e in the first place. At bbn3/ftr9 this character has a pretty long history that presumably doesn't involve attacking his buddies - why start now? [/QUOTE]
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How would you keep a Frenzied Beserker from killing the whole party?
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