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General Tabletop Discussion
*Pathfinder & Starfinder
How would you keep a Frenzied Beserker from killing the whole party?
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<blockquote data-quote="Metalsmith" data-source="post: 247487" data-attributes="member: 2906"><p>Most of those posts were worthless anyway as they were avoiding the problem and not helping. </p><p></p><p>You've got a +9 Will save so once the bad guy's are down you got a 50% chance of going Postal on your friends. Thats not too bad. If you blow your DC 20 will save you have a few options ranging from Crazy to cheezy. and Hey you get another save next round!</p><p></p><p>Actions the Frenzied Bezerker can take:</p><p></p><p>1 Power Attack to the MAX. if your group generaly has a good AC you probably wont hit anyway. If you do hit at least it will be a clean death. </p><p></p><p>2 Fight Defensively! Hey an additional -4 to hit is great!</p><p></p><p>3 Carry a Towershield and attack your allies from nine tenths cover -10 to hit. </p><p></p><p>Better yet to all the above! a 10th level character with a +10 BAB doing all the above is -24 to hit that ought to do it.</p><p></p><p>4 You can choose to fail your save against the Calm Emotions Spell.</p><p></p><p>5 Another party member can use a wand of silent image on either a corpse or a tree to make it look like the "bad guys" are about to get up. Choose to fail your save.</p><p></p><p>6 Lie the hell down. -4 more to hit</p><p></p><p>7 Grapple them and Pin the next round.</p><p></p><p>8 Trip them</p><p></p><p>9 Bull Rush</p><p></p><p>All good "attacks" that will will not hurt your allies.</p><p></p><p>Metalsmith</p></blockquote><p></p>
[QUOTE="Metalsmith, post: 247487, member: 2906"] Most of those posts were worthless anyway as they were avoiding the problem and not helping. You've got a +9 Will save so once the bad guy's are down you got a 50% chance of going Postal on your friends. Thats not too bad. If you blow your DC 20 will save you have a few options ranging from Crazy to cheezy. and Hey you get another save next round! Actions the Frenzied Bezerker can take: 1 Power Attack to the MAX. if your group generaly has a good AC you probably wont hit anyway. If you do hit at least it will be a clean death. 2 Fight Defensively! Hey an additional -4 to hit is great! 3 Carry a Towershield and attack your allies from nine tenths cover -10 to hit. Better yet to all the above! a 10th level character with a +10 BAB doing all the above is -24 to hit that ought to do it. 4 You can choose to fail your save against the Calm Emotions Spell. 5 Another party member can use a wand of silent image on either a corpse or a tree to make it look like the "bad guys" are about to get up. Choose to fail your save. 6 Lie the hell down. -4 more to hit 7 Grapple them and Pin the next round. 8 Trip them 9 Bull Rush All good "attacks" that will will not hurt your allies. Metalsmith [/QUOTE]
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How would you keep a Frenzied Beserker from killing the whole party?
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