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General Tabletop Discussion
*Pathfinder & Starfinder
How would you keep a Frenzied Beserker from killing the whole party?
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<blockquote data-quote="Metalsmith" data-source="post: 248434" data-attributes="member: 2906"><p>Yes, and that's when the penalty stops. Read Rage and read Frenzied Bezerker and please show me where it says you can't use a shield. I think -2 AC for Raging and -4 more for Frenzy-ing = -6 AC penalty is enough without you trying to add some additional penalties.</p><p></p><p></p><p></p><p>The House Rules Forum is over there somewhere (points). <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Using a shield takes neither Concentration or Patience as an example You always get the shields AC benifit even when Flatfooted.</p><p></p><p></p><p></p><p></p><p>Points again in the general direction of the House Rules Forum. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>It's fine and dandy however you want to run it in your games, but keep in mind:</p><p>Ragin and Frenzying Bezerker gets +10 to STR and an Additional Attack, +4 to CON, -6AC (holy creep!) and 2 points of Subdual Damage a Round. Unless the player carefully keeps track of his HP and Subdual Damage and comes out of his Frenzy early (which avoids this whole discussion) he can eaisly get into the situation of when his rage ends so does his life. </p><p>The Real Problem occurs when the character gets Deathless Frenzy. If he sustains enough damage to kill him he eagerly attacks the other party members cause if he doesn't he will die, and the Party may not bring him back anyway.</p><p></p><p>Metalsmith</p></blockquote><p></p>
[QUOTE="Metalsmith, post: 248434, member: 2906"] Yes, and that's when the penalty stops. Read Rage and read Frenzied Bezerker and please show me where it says you can't use a shield. I think -2 AC for Raging and -4 more for Frenzy-ing = -6 AC penalty is enough without you trying to add some additional penalties. [B][/B] The House Rules Forum is over there somewhere (points). :) Using a shield takes neither Concentration or Patience as an example You always get the shields AC benifit even when Flatfooted. [B][/B] Points again in the general direction of the House Rules Forum. :) It's fine and dandy however you want to run it in your games, but keep in mind: Ragin and Frenzying Bezerker gets +10 to STR and an Additional Attack, +4 to CON, -6AC (holy creep!) and 2 points of Subdual Damage a Round. Unless the player carefully keeps track of his HP and Subdual Damage and comes out of his Frenzy early (which avoids this whole discussion) he can eaisly get into the situation of when his rage ends so does his life. The Real Problem occurs when the character gets Deathless Frenzy. If he sustains enough damage to kill him he eagerly attacks the other party members cause if he doesn't he will die, and the Party may not bring him back anyway. Metalsmith [/QUOTE]
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How would you keep a Frenzied Beserker from killing the whole party?
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