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General Tabletop Discussion
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How would you like 5e to handle combat roles.
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<blockquote data-quote="DonTadow" data-source="post: 5773208" data-attributes="member: 22622"><p>I am all for a few words on roles in the book but drop the combat game terminology. It's a turn off. The advantage dnd has over a video game, is that players can be and do anything and are frequently asked to do so. It's why folks are eagerly anticipating guild wars 2, to get away from being locked into a "role". </p><p></p><p>In addition to a few words on combat roles, other things like social roles, trap finding roles and other roles a character will take on should be covered. </p><p></p><p>In DND, you may be asked frequently do a variety of things (at least in non 4e combat). Let's look at my last combat, the big burly fighting barbarian was needed to swim to the bottom of a toxic filled lake and pull a switch, whiel the other players fended off the attacks. They were all playing defender, and she was not playing any as she had other skills that were beneficial. </p><p></p><p>The thing about being a modular system, is the knowledge that you can be anything within reason. Class shouldnt limit you, your playstyle should.</p><p></p><p>The leader/striker/defender system was WOTCs attempt to mimic MMOs because they didnt realize that in DND, we don't stick to one thing. Especially in combat.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 5773208, member: 22622"] I am all for a few words on roles in the book but drop the combat game terminology. It's a turn off. The advantage dnd has over a video game, is that players can be and do anything and are frequently asked to do so. It's why folks are eagerly anticipating guild wars 2, to get away from being locked into a "role". In addition to a few words on combat roles, other things like social roles, trap finding roles and other roles a character will take on should be covered. In DND, you may be asked frequently do a variety of things (at least in non 4e combat). Let's look at my last combat, the big burly fighting barbarian was needed to swim to the bottom of a toxic filled lake and pull a switch, whiel the other players fended off the attacks. They were all playing defender, and she was not playing any as she had other skills that were beneficial. The thing about being a modular system, is the knowledge that you can be anything within reason. Class shouldnt limit you, your playstyle should. The leader/striker/defender system was WOTCs attempt to mimic MMOs because they didnt realize that in DND, we don't stick to one thing. Especially in combat. [/QUOTE]
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