Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you like 5e to handle combat roles.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lord Mhoram" data-source="post: 5809581" data-attributes="member: 4789"><p>Exactly.... well mostly. Tell roles about class, just not as part of the class description a big section that says "advice on running a good character and game, subsection: Roles" or something.</p><p></p><p>But then Hero/Champions has been my favorite game system since '85, and that concept is implicit (well actually explicit) in those rules. So my view is biased. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>I'm one of those who believe that the information should be made available to players and DMs (Hey this combination could be an issue in this type of game) but that balance, in general, is up to the DM. Have enough info that if followed no one is combat useless (unless that is a specific choice of the player - to play a combat useless character for whatever reason), and enough advice to avoid the really big pitfalls of Godzilla. But don't hardwire it into the system.</p><p></p><p>But then I also believe that DMs should allow or disallow any race/class/feat/what-have-you based on gameworld design and personal taste. I don't believe that just because something is in the rules, that the player has an undeniable right to use it.</p><p></p><p>The buck stops with the DM not the rules.</p></blockquote><p></p>
[QUOTE="Lord Mhoram, post: 5809581, member: 4789"] Exactly.... well mostly. Tell roles about class, just not as part of the class description a big section that says "advice on running a good character and game, subsection: Roles" or something. But then Hero/Champions has been my favorite game system since '85, and that concept is implicit (well actually explicit) in those rules. So my view is biased. :) I'm one of those who believe that the information should be made available to players and DMs (Hey this combination could be an issue in this type of game) but that balance, in general, is up to the DM. Have enough info that if followed no one is combat useless (unless that is a specific choice of the player - to play a combat useless character for whatever reason), and enough advice to avoid the really big pitfalls of Godzilla. But don't hardwire it into the system. But then I also believe that DMs should allow or disallow any race/class/feat/what-have-you based on gameworld design and personal taste. I don't believe that just because something is in the rules, that the player has an undeniable right to use it. The buck stops with the DM not the rules. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you like 5e to handle combat roles.
Top