Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you like 5e to handle combat roles.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Banshee16" data-source="post: 5813712" data-attributes="member: 7883"><p>Yes, yes I have. But my players tended to have more well rounded characters. I've seen fighters switch between S&B, TWF, and missile combat, depending on the situation. It might be something as simple as the fighter was fighting sword and board, was disarmed of his shield, pulled a dagger in his left hand, and "switched modes". Or that we had a fight that began at a distance, so everyone was ducking behind cover, using missile weapons etc. then, when the enemy was whittled down a little, the fighter drops his bow, draws his sword and charges in to finish the fight.</p><p></p><p>Some fighters were more generalists like this....and then yes, you also get the guy who piles all his choices into one style. But I've had both types of players in my group.....sometimes in the same party.</p><p></p><p>I don't agree with your assessment at all, as it hasn't been my experience in the last 20 years I've played.</p><p></p><p>Again, I'm not saying I *haven't* seen it....I'm saying it wasn't the only play style.....I've seen both styles. It just depends on the player....and sometimes, it's even the same player, but different characters they've run. By hard coding roles into the game, you're taking choice away from those who want it.</p><p></p><p>I'd much prefer a baseline of generality/flexibility, and then if you *want* to specialize in a role, you can, but that in turn limits you from other choices. That way you can have the guy who's *great* at one thing, working with the guy who's "good" at several things.</p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 5813712, member: 7883"] Yes, yes I have. But my players tended to have more well rounded characters. I've seen fighters switch between S&B, TWF, and missile combat, depending on the situation. It might be something as simple as the fighter was fighting sword and board, was disarmed of his shield, pulled a dagger in his left hand, and "switched modes". Or that we had a fight that began at a distance, so everyone was ducking behind cover, using missile weapons etc. then, when the enemy was whittled down a little, the fighter drops his bow, draws his sword and charges in to finish the fight. Some fighters were more generalists like this....and then yes, you also get the guy who piles all his choices into one style. But I've had both types of players in my group.....sometimes in the same party. I don't agree with your assessment at all, as it hasn't been my experience in the last 20 years I've played. Again, I'm not saying I *haven't* seen it....I'm saying it wasn't the only play style.....I've seen both styles. It just depends on the player....and sometimes, it's even the same player, but different characters they've run. By hard coding roles into the game, you're taking choice away from those who want it. I'd much prefer a baseline of generality/flexibility, and then if you *want* to specialize in a role, you can, but that in turn limits you from other choices. That way you can have the guy who's *great* at one thing, working with the guy who's "good" at several things. Banshee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you like 5e to handle combat roles.
Top