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General Tabletop Discussion
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How would you like 5e to handle combat roles.
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<blockquote data-quote="Minigiant" data-source="post: 5813901" data-attributes="member: 63508"><p>I just thought of something.</p><p></p><p>Instead of formal roles, maybe the game should have a series of soft caps or threshold. These would be the normal maximum values a slightly optimized class would have at a derived attribute. Then you'll limit how many of these soft caps and thresholds each class have at a single time but grant each threshold that meets the class's fluff.</p><p></p><p>So instead of striker, defender, healer; you have high attack, high AC, high HP.</p><p></p><p>The fighter isn't a defender. The fighter just hits the attack roll and HP First level checkpoints by default. From there, it can choose to reach the damage, AC, and mobility threshold or some mixture of the 3.</p><p></p><p>The cleric isn't a leader. They can however deal high damage, heal a lot of hp, have an accurate attack, have high Armor Class, summon allies, aid allies, control enemies. But each of these cost one of their highest spell slots. And they can have only 4 max.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5813901, member: 63508"] I just thought of something. Instead of formal roles, maybe the game should have a series of soft caps or threshold. These would be the normal maximum values a slightly optimized class would have at a derived attribute. Then you'll limit how many of these soft caps and thresholds each class have at a single time but grant each threshold that meets the class's fluff. So instead of striker, defender, healer; you have high attack, high AC, high HP. The fighter isn't a defender. The fighter just hits the attack roll and HP First level checkpoints by default. From there, it can choose to reach the damage, AC, and mobility threshold or some mixture of the 3. The cleric isn't a leader. They can however deal high damage, heal a lot of hp, have an accurate attack, have high Armor Class, summon allies, aid allies, control enemies. But each of these cost one of their highest spell slots. And they can have only 4 max. [/QUOTE]
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How would you like 5e to handle combat roles.
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