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General Tabletop Discussion
*Dungeons & Dragons
How would you like 5e to handle combat roles.
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<blockquote data-quote="Herschel" data-source="post: 5814911" data-attributes="member: 78357"><p>You don't have to build a character that is that focused. There's a lot of options out there if one just looks at them. Take a Warlock. You can build it as a striker, a controller or even a defender or leader. Or you can build a character thgat does some of it all. Optimally it will be a bit better at the primary role because it has a specific mechanic to boost that role (the curse damage boost in this case) but that doesn't mean it can't do other things well.</p></blockquote><p></p>
[QUOTE="Herschel, post: 5814911, member: 78357"] You don't have to build a character that is that focused. There's a lot of options out there if one just looks at them. Take a Warlock. You can build it as a striker, a controller or even a defender or leader. Or you can build a character thgat does some of it all. Optimally it will be a bit better at the primary role because it has a specific mechanic to boost that role (the curse damage boost in this case) but that doesn't mean it can't do other things well. [/QUOTE]
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How would you like 5e to handle combat roles.
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