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General Tabletop Discussion
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How would you like 5e to handle combat roles.
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<blockquote data-quote="Minigiant" data-source="post: 5821602" data-attributes="member: 63508"><p>4e did roles weird as it replayed combat roles and made noncombat roles freeform through skills.</p><p></p><p>But the point still stands. Combat or noncombat, if a character doesn't provide a few functions for the party, why would they bring along this person into situations where they (the other party members) can die?</p><p></p><p>I wouldn't bring a basketweaver/baker with me on my quest to stop an archmage intent on conquering the world.</p><p></p><p></p><p></p><p>Because the kobolds keep sniping us and Bob can't help us with that problem.</p><p></p><p>Because we need a favor of the local lord and Bob talks like an idiot.</p><p></p><p>Because we need to get through this forest and Bob doesnt know his ankles from his elbows.</p><p></p><p>All Bob can do is backflips and get hurt. And that only helped us once.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5821602, member: 63508"] 4e did roles weird as it replayed combat roles and made noncombat roles freeform through skills. But the point still stands. Combat or noncombat, if a character doesn't provide a few functions for the party, why would they bring along this person into situations where they (the other party members) can die? I wouldn't bring a basketweaver/baker with me on my quest to stop an archmage intent on conquering the world. Because the kobolds keep sniping us and Bob can't help us with that problem. Because we need a favor of the local lord and Bob talks like an idiot. Because we need to get through this forest and Bob doesnt know his ankles from his elbows. All Bob can do is backflips and get hurt. And that only helped us once. [/QUOTE]
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How would you like 5e to handle combat roles.
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