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General Tabletop Discussion
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How would you like 5e to handle combat roles.
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<blockquote data-quote="Bedrockgames" data-source="post: 5821667" data-attributes="member: 85555"><p>From the point of view of your characters there is no limit to the party's final number. They can bring along all the fighters they feel they need plus a cook if they want. My point is the characters bring along all kinds of people with them. I dont think they are striclty thinking in terms of social, exploration and comnat. That said, I agree that people need a reason to be traveling with you and geneally having something to contribute helps. But it need not fit into the three categories you have provided. You might, for exaple, just have someone who is an idea man. He doesnt directly contribute to combat or social interaction, but he is good at coming up with solutions to problems faced by the party. </p><p></p><p>I dont see that we need roles in the game. Characters just need cool stuff to do in the game. But we should be able to put together any kind of party we like, and characters shouldn't all be balanced around combat encounters. I want characters who are bad in combat but great in an investigation, good in combat but awful at dipomacy and detecting traps.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 5821667, member: 85555"] From the point of view of your characters there is no limit to the party's final number. They can bring along all the fighters they feel they need plus a cook if they want. My point is the characters bring along all kinds of people with them. I dont think they are striclty thinking in terms of social, exploration and comnat. That said, I agree that people need a reason to be traveling with you and geneally having something to contribute helps. But it need not fit into the three categories you have provided. You might, for exaple, just have someone who is an idea man. He doesnt directly contribute to combat or social interaction, but he is good at coming up with solutions to problems faced by the party. I dont see that we need roles in the game. Characters just need cool stuff to do in the game. But we should be able to put together any kind of party we like, and characters shouldn't all be balanced around combat encounters. I want characters who are bad in combat but great in an investigation, good in combat but awful at dipomacy and detecting traps. [/QUOTE]
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How would you like 5e to handle combat roles.
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