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General Tabletop Discussion
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How would you like 5e to handle combat roles.
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<blockquote data-quote="Neonchameleon" data-source="post: 5823121" data-attributes="member: 87792"><p>Balanced across the combat encounter != straightjacked to that balance.</p><p></p><p>As long as you have options balance is information. Nothing more, nothing less. It means that if you put approximately the same inputs in, you get about the same outputs. There are choices (feats, utility powers) where you can go for different types of combat option - or non-combat options and when stacked these can have a significant impact. But by making the choices I was I was completely aware of what I was doing.</p><p></p><p>I've listed above what roles bring to the table. Guidance for both developers and players.</p><p></p><p>And for the record, the PHB2 is both much better designed and written than the PHB1. The Invoker, with a literal shard of unfiltered divine power, and spells such as Rain of Blood rocks. The Bard's great fun - with the ability to viciously mock people and do psychic damage. The Shaman with a spirit companion really extends the game. The Avenger - a divine assassin has a line of inspiration that lead directly to a ninja librarian of Ioun.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5823121, member: 87792"] Balanced across the combat encounter != straightjacked to that balance. As long as you have options balance is information. Nothing more, nothing less. It means that if you put approximately the same inputs in, you get about the same outputs. There are choices (feats, utility powers) where you can go for different types of combat option - or non-combat options and when stacked these can have a significant impact. But by making the choices I was I was completely aware of what I was doing. I've listed above what roles bring to the table. Guidance for both developers and players. And for the record, the PHB2 is both much better designed and written than the PHB1. The Invoker, with a literal shard of unfiltered divine power, and spells such as Rain of Blood rocks. The Bard's great fun - with the ability to viciously mock people and do psychic damage. The Shaman with a spirit companion really extends the game. The Avenger - a divine assassin has a line of inspiration that lead directly to a ninja librarian of Ioun. [/QUOTE]
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