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General Tabletop Discussion
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How would you like 5e to handle combat roles.
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<blockquote data-quote="SteveC" data-source="post: 5824199" data-attributes="member: 9053"><p>As I've said recently, I believe that roles will be gone as an explicit part of D&D Next, largely because people have a problem with seeing the game elements that are traditionally behind the curtain, so to speak.</p><p></p><p>Now roles will still <strong>exist</strong>, in the game, but we won't <strong>talk </strong>about them, so that will be out of many people's minds. (I firmly believe that even the most anti-roles folks still use them in their games, but just don't think of it that way.)</p><p></p><p>This will make it more difficult for people with no gaming experience to figure out what to do in the context of a combat encounter, but nothing I've seen indicates that D&D Next is targeted towards new players at all. Again, I expect this will make a lot of folks very happy that we'll be back to the 70's and 80's style of gaming again.</p><p></p><p>I also expect that we'll have a couple of classes that don't perform well in the context of the standard roles. These will become D&D Next's version of the bard and monk from 3x, and will not be played very much as a result. Heck, maybe that's exactly what they plan to do with the bard and monk classes... there's precedent for it already.</p><p></p><p>So not liking explicit roles in the game means you're likely to be pleased with what D&D Next has to offer. It is a victory for the classic style of play.</p></blockquote><p></p>
[QUOTE="SteveC, post: 5824199, member: 9053"] As I've said recently, I believe that roles will be gone as an explicit part of D&D Next, largely because people have a problem with seeing the game elements that are traditionally behind the curtain, so to speak. Now roles will still [B]exist[/B], in the game, but we won't [B]talk [/B]about them, so that will be out of many people's minds. (I firmly believe that even the most anti-roles folks still use them in their games, but just don't think of it that way.) This will make it more difficult for people with no gaming experience to figure out what to do in the context of a combat encounter, but nothing I've seen indicates that D&D Next is targeted towards new players at all. Again, I expect this will make a lot of folks very happy that we'll be back to the 70's and 80's style of gaming again. I also expect that we'll have a couple of classes that don't perform well in the context of the standard roles. These will become D&D Next's version of the bard and monk from 3x, and will not be played very much as a result. Heck, maybe that's exactly what they plan to do with the bard and monk classes... there's precedent for it already. So not liking explicit roles in the game means you're likely to be pleased with what D&D Next has to offer. It is a victory for the classic style of play. [/QUOTE]
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