Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you make a campaign that focuses on PCs finding and using new spells?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aco175" data-source="post: 8466512" data-attributes="member: 27385"><p>I would not like playing in a campaign that took the regular spells away to encourage me to find new ones. It nerfs the casters and not the martials. If my DM was trying to get buy-in, I guess I would play a non-caster.</p><p></p><p>I would like a campaign more like [USER=90374]@payn[/USER] is saying with a mage college. There is a patron hiring the young mages and others to round out the group to seek these new spells. Later on, the patron is reveled to have problems with some of the other leaders of the school. He may be looking for certain schools of magic like necromancy or a specific spell. There could be a rise from another school that is trying to combat this and have another NPC party to confront the PCs to join with them or even fight them. This could be a fun campaign.</p><p></p><p>One idea for a spell is to have it carved upon a wall so that the PCs need to copy it where it is. The problem is that it sits at a crossroad in a large dungeon where wandering monsters come or by a portal that lets in undead every so often. Some sort of challenge, like a skill challenge for the party to overcome. </p><p></p><p>Another idea is a thieves' den where the spell dangles as a prize for those completing a challenge, like the D&D movie from 2000AD. This brings in the rogues and other classes to aid in the rewards. </p><p></p><p>Maybe a spell buried in the family crypt of the local king. PCs need to sneak in past guards or magic wards. Maybe a guardian construct protects the crypt.</p></blockquote><p></p>
[QUOTE="aco175, post: 8466512, member: 27385"] I would not like playing in a campaign that took the regular spells away to encourage me to find new ones. It nerfs the casters and not the martials. If my DM was trying to get buy-in, I guess I would play a non-caster. I would like a campaign more like [USER=90374]@payn[/USER] is saying with a mage college. There is a patron hiring the young mages and others to round out the group to seek these new spells. Later on, the patron is reveled to have problems with some of the other leaders of the school. He may be looking for certain schools of magic like necromancy or a specific spell. There could be a rise from another school that is trying to combat this and have another NPC party to confront the PCs to join with them or even fight them. This could be a fun campaign. One idea for a spell is to have it carved upon a wall so that the PCs need to copy it where it is. The problem is that it sits at a crossroad in a large dungeon where wandering monsters come or by a portal that lets in undead every so often. Some sort of challenge, like a skill challenge for the party to overcome. Another idea is a thieves' den where the spell dangles as a prize for those completing a challenge, like the D&D movie from 2000AD. This brings in the rogues and other classes to aid in the rewards. Maybe a spell buried in the family crypt of the local king. PCs need to sneak in past guards or magic wards. Maybe a guardian construct protects the crypt. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you make a campaign that focuses on PCs finding and using new spells?
Top