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How would you make a character who uses a shield like Captain America?
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<blockquote data-quote="Psikerlord#" data-source="post: 6364780" data-attributes="member: 93321"><p>Like a few posters already, I'd recommend the tavern brawler feat. With that you can treat your shield as an improvised weapon for d4 damage. There is I think a gnoll entry for spiked shield with d6 damage, or something, I forget, but I would say d6 is reasonable if your PC wants to add a spike, or call it starmetal or adamantine/super hard shield or just a magic shield. </p><p></p><p>I would suggest if he attacks wiht a normal weapon - and the shield as a TWF bonus action - that he doesnt get the shield bonus to AC etc until the start of his next turn though, otherwise he is kinda getting the benefit of TWF and a shield at the same time. By alternating between the two however he may have some interesting tactical decisions to make. </p><p></p><p>Improvised weapons have a range of 20/60 usually so that covers the throwing aspect.... athough frankly he'd want a magic version that automatically returns to him! Then add shield mastery feat, so the PC can hide behind the shield to negate AoE style damage, and you're done.</p></blockquote><p></p>
[QUOTE="Psikerlord#, post: 6364780, member: 93321"] Like a few posters already, I'd recommend the tavern brawler feat. With that you can treat your shield as an improvised weapon for d4 damage. There is I think a gnoll entry for spiked shield with d6 damage, or something, I forget, but I would say d6 is reasonable if your PC wants to add a spike, or call it starmetal or adamantine/super hard shield or just a magic shield. I would suggest if he attacks wiht a normal weapon - and the shield as a TWF bonus action - that he doesnt get the shield bonus to AC etc until the start of his next turn though, otherwise he is kinda getting the benefit of TWF and a shield at the same time. By alternating between the two however he may have some interesting tactical decisions to make. Improvised weapons have a range of 20/60 usually so that covers the throwing aspect.... athough frankly he'd want a magic version that automatically returns to him! Then add shield mastery feat, so the PC can hide behind the shield to negate AoE style damage, and you're done. [/QUOTE]
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How would you make a character who uses a shield like Captain America?
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