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How would you make demons really dark?
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<blockquote data-quote="Andor" data-source="post: 6466241" data-attributes="member: 1879"><p>As has been said, it depends on your definition of dark. </p><p></p><p>A simple way to do it, although the revel would have to be handled carefully, to avoid an anti-climax, is in the motivations of the demons. </p><p></p><p>They don't have one. </p><p></p><p>They aren't playing for souls, they don't need wealth or magic, they gain nothing from your pain. </p><p></p><p>It's just how they pass time.</p><p></p><p>It's all already there baked into the rules. They are immortal. They have no bodily demands. And when you kill one all you really do it make them quit playing for a little while. As far as the demons are concerned your world in an MMO and you are a meaningless AI NPC. Some demons like to play building games and be constructive, the AI likes to call them angels for some reason. Some just like killing stuff. Some just shout rude stuff in the town square. And some build intricate plots of despair and betrayal across generations and continents, for the same reason some of us will spend hours doing spreadsheets to optimize the profits our fictional spaceships make while hauling non-existant ores across pixelated stars. Because it passes the time, and they can tell stories about it to their friends.</p></blockquote><p></p>
[QUOTE="Andor, post: 6466241, member: 1879"] As has been said, it depends on your definition of dark. A simple way to do it, although the revel would have to be handled carefully, to avoid an anti-climax, is in the motivations of the demons. They don't have one. They aren't playing for souls, they don't need wealth or magic, they gain nothing from your pain. It's just how they pass time. It's all already there baked into the rules. They are immortal. They have no bodily demands. And when you kill one all you really do it make them quit playing for a little while. As far as the demons are concerned your world in an MMO and you are a meaningless AI NPC. Some demons like to play building games and be constructive, the AI likes to call them angels for some reason. Some just like killing stuff. Some just shout rude stuff in the town square. And some build intricate plots of despair and betrayal across generations and continents, for the same reason some of us will spend hours doing spreadsheets to optimize the profits our fictional spaceships make while hauling non-existant ores across pixelated stars. Because it passes the time, and they can tell stories about it to their friends. [/QUOTE]
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How would you make demons really dark?
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