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How Would You Make Inspiration More Used?
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<blockquote data-quote="MarkB" data-source="post: 8739886" data-attributes="member: 40176"><p>I'm hoping, and expecting, to see more ways to both gain and spend inspiration integrated into the classes. A few possibilities:</p><ul> <li data-xf-list-type="ul">Switch out Bardic Inspiration in favour of just granting regular Inspiration.</li> <li data-xf-list-type="ul">Double down on this with Bards, give them extra ways of gaining, spending and passing on Inspiration - like, their Inspiration Range is doubled to 19-20, or they can spend their Inspiration as a reaction to let an ally re-roll a failed test.</li> <li data-xf-list-type="ul">Barbarians gain Inspiration when they rage if they don't have it, and can spend it to maintain their rage if they would otherwise have to drop it. Killing a foe grants them Inspiration.</li> <li data-xf-list-type="ul">Spending Inspiration can be substituted for a Ki point, sorcery point or superiority die if the character has expended all of theirs.</li> <li data-xf-list-type="ul">Spellcasters gain Inspiration if an opponent rolls a natural 1 on a saving throw they impose.</li> <li data-xf-list-type="ul">Fighters gain Inspiration if an attacker rolls a natural 1 on an attack against them.</li> </ul><p>I'm trying to think of a good option for rogues, but in most circumstances their best use of Inspiration is to gain advantage or negate disadvantage in order to sneak attack, and anything else feels like it would take away from that.</p></blockquote><p></p>
[QUOTE="MarkB, post: 8739886, member: 40176"] I'm hoping, and expecting, to see more ways to both gain and spend inspiration integrated into the classes. A few possibilities: [LIST] [*]Switch out Bardic Inspiration in favour of just granting regular Inspiration. [*]Double down on this with Bards, give them extra ways of gaining, spending and passing on Inspiration - like, their Inspiration Range is doubled to 19-20, or they can spend their Inspiration as a reaction to let an ally re-roll a failed test. [*]Barbarians gain Inspiration when they rage if they don't have it, and can spend it to maintain their rage if they would otherwise have to drop it. Killing a foe grants them Inspiration. [*]Spending Inspiration can be substituted for a Ki point, sorcery point or superiority die if the character has expended all of theirs. [*]Spellcasters gain Inspiration if an opponent rolls a natural 1 on a saving throw they impose. [*]Fighters gain Inspiration if an attacker rolls a natural 1 on an attack against them. [/LIST] I'm trying to think of a good option for rogues, but in most circumstances their best use of Inspiration is to gain advantage or negate disadvantage in order to sneak attack, and anything else feels like it would take away from that. [/QUOTE]
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How Would You Make Inspiration More Used?
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