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How would you outfit a party for different environments
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<blockquote data-quote="Steverooo" data-source="post: 2480496" data-attributes="member: 9410"><p>Hammocks are a good idea (great for sea voyages, too!), but they DO have their problems... Many people cannot sleep well in a hammock, for very long. They tend to make your feet higher than your head, and thus all the blood goes to your head, making it stuffy, and the would-be sleeper a bit dizzy and light-headed, waking them up. (Spellcasters would then need another hour's sleep to make up for the interruption!) That's a bit mean, though... You may just want to rule that adventurers are immune to such minor irritations.</p><p></p><p>Another non-magical neato is from Bastion Press' (IIRC) Book of Elves (<u>Complete Elf</u>, was it? I forget!) Anyway, it was an Elven Cloak, non-magical, but was warm or cool, at need, weighed only one pound, was weather-proof, and took the place of both the bedroll and light blanket that comes with it, AND the heavier winter blanket... That's a nice savings of weight, and negates the need for a good amount of bulky equipment... You might want to make those available to your PCs. Sorry, but I'd hafta look up the price (60 GP, IIRC, so not so great for lower-level characters, but well worth it for mid-to-upper-level ones).</p><p></p><p>As another couple of ideas, you could use a CON check (say, DC:10 or so) to see if a PC can sleep comfortably in a hammock (perhaps allowing the Endurance or Toughness Feats to make it unnecessary). You could also add in hammocks like the US Military Viet Nam/Korean versions, with waterproof tops & bottoms, and bug-netting all around the sides... If silk is available in your campaign area, use that for the netting, and up the price. Otherwise, it's made of cotton thread, and will soon rot, unless waxed frequently. I would say 3 GP, or add that to the price of the bedroll for a sleeping-bag/hammock combo... YMMV.</p></blockquote><p></p>
[QUOTE="Steverooo, post: 2480496, member: 9410"] Hammocks are a good idea (great for sea voyages, too!), but they DO have their problems... Many people cannot sleep well in a hammock, for very long. They tend to make your feet higher than your head, and thus all the blood goes to your head, making it stuffy, and the would-be sleeper a bit dizzy and light-headed, waking them up. (Spellcasters would then need another hour's sleep to make up for the interruption!) That's a bit mean, though... You may just want to rule that adventurers are immune to such minor irritations. Another non-magical neato is from Bastion Press' (IIRC) Book of Elves ([U]Complete Elf[/U], was it? I forget!) Anyway, it was an Elven Cloak, non-magical, but was warm or cool, at need, weighed only one pound, was weather-proof, and took the place of both the bedroll and light blanket that comes with it, AND the heavier winter blanket... That's a nice savings of weight, and negates the need for a good amount of bulky equipment... You might want to make those available to your PCs. Sorry, but I'd hafta look up the price (60 GP, IIRC, so not so great for lower-level characters, but well worth it for mid-to-upper-level ones). As another couple of ideas, you could use a CON check (say, DC:10 or so) to see if a PC can sleep comfortably in a hammock (perhaps allowing the Endurance or Toughness Feats to make it unnecessary). You could also add in hammocks like the US Military Viet Nam/Korean versions, with waterproof tops & bottoms, and bug-netting all around the sides... If silk is available in your campaign area, use that for the netting, and up the price. Otherwise, it's made of cotton thread, and will soon rot, unless waxed frequently. I would say 3 GP, or add that to the price of the bedroll for a sleeping-bag/hammock combo... YMMV. [/QUOTE]
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