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How would you outfit a party for different environments
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<blockquote data-quote="Steverooo" data-source="post: 2480527" data-attributes="member: 9410"><p>Thanks! Actually, I <em>mentioned</em> magic items that would be useful, but also tried to mention non-magical end-arounds, as well... and I don't think I made any assumptions about levels of skill... just stated DCs.</p><p> </p><p></p><p></p><p>Two is an excellent question to ask, certainly. One I'm not so sure about! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p></p><p></p><p>I'm not sure where you're getting the "three layers of fur" from... The cloak, and Cold Weather Clothing, perhaps? Anyway, CWC is worn over normal, which is worn in layers... If it gets warmer, you just remove a layer... You'll also notice, upon review, the note about extra clothing at the very top of my first post, eh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>Absolutely! The gear required changes both with the overall mission, and the specific mission objectives (but this thread isn't about the basics of adventuring, but equipping a party to handle a particular terrain/clime).</p><p></p><p></p><p></p><p>Food & water are ALWAYS a must, but finding water in an ice cave isn't really a problem, even if finding fuel will be. Making a fire on ice isn't really all that complicated, either, although your point (which I assume is to show how the terrain and clime interract to challenge PC assumptions) is well taken...</p><p> </p><p></p><p></p><p>Have you ever even seen a Cleric take these? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Sure, I didn't write anything about scrolls and/or spellbooks, but then MY example was a Ranger. While he might have a few scrolls, he usually wouldn't need to worry about a spellbook... but, again, your point of "Who's going?" is well taken. Every PC is going to face his own challenges...</p><p></p><p></p><p></p><p>Heh! Tarps are a good idea, but problematical, in the Medieval age... Plastic isn't around, so cotton canvas and leather are the two best bets. The cotton canvas has to be waxed, and is water-repellent, at best. The leather has to be oiled. Both are heavy. Which is probably why they're not on the equipment list... A two-man tent is 20 pounds, IIRC...</p><p></p><p></p><p></p><p>There's always more to write about survival and adventuring... Check the appropriate sections of your local library or bookstore, anywhere, any time. New titles come out all the time. I've read a host of them, and put a lot of it into actual practice... You could write a book on survival in any ONE terrain (and also use a lot of the information in most of the others). I just tried to give some ideas on equipping a party to enter the various terrains and climes, along with which skills they might find useful, there... Which is what the original poster asked for... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Steverooo, post: 2480527, member: 9410"] Thanks! Actually, I [I]mentioned[/I] magic items that would be useful, but also tried to mention non-magical end-arounds, as well... and I don't think I made any assumptions about levels of skill... just stated DCs. Two is an excellent question to ask, certainly. One I'm not so sure about! :p I'm not sure where you're getting the "three layers of fur" from... The cloak, and Cold Weather Clothing, perhaps? Anyway, CWC is worn over normal, which is worn in layers... If it gets warmer, you just remove a layer... You'll also notice, upon review, the note about extra clothing at the very top of my first post, eh? :p Absolutely! The gear required changes both with the overall mission, and the specific mission objectives (but this thread isn't about the basics of adventuring, but equipping a party to handle a particular terrain/clime). Food & water are ALWAYS a must, but finding water in an ice cave isn't really a problem, even if finding fuel will be. Making a fire on ice isn't really all that complicated, either, although your point (which I assume is to show how the terrain and clime interract to challenge PC assumptions) is well taken... Have you ever even seen a Cleric take these? :p Sure, I didn't write anything about scrolls and/or spellbooks, but then MY example was a Ranger. While he might have a few scrolls, he usually wouldn't need to worry about a spellbook... but, again, your point of "Who's going?" is well taken. Every PC is going to face his own challenges... Heh! Tarps are a good idea, but problematical, in the Medieval age... Plastic isn't around, so cotton canvas and leather are the two best bets. The cotton canvas has to be waxed, and is water-repellent, at best. The leather has to be oiled. Both are heavy. Which is probably why they're not on the equipment list... A two-man tent is 20 pounds, IIRC... There's always more to write about survival and adventuring... Check the appropriate sections of your local library or bookstore, anywhere, any time. New titles come out all the time. I've read a host of them, and put a lot of it into actual practice... You could write a book on survival in any ONE terrain (and also use a lot of the information in most of the others). I just tried to give some ideas on equipping a party to enter the various terrains and climes, along with which skills they might find useful, there... Which is what the original poster asked for... :D [/QUOTE]
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