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<blockquote data-quote="just__al" data-source="post: 2032453" data-attributes="member: 11068"><p>Well, the campaign just got started so I may be judging it too harshly, but I gave it a 6 and I'd prefer at least an 8.</p><p></p><p>We started out as 6th level characters living in Sigil working for a benefactor. </p><p></p><p>The premise of the campaign is this... On the prime people are sometimes foolish enough to put a bag of holding in another bag of holding or bring a Handy Haversack into a rope trick.</p><p></p><p>The result is that the people and their nearby companions get sucked into an anonomly that deposits them, naked, and missing their memories somewhere in the outlands or maybe an outer plane and we are one of many groups sent to retrieve them and their gear so they can be treated and returned home.</p><p></p><p>So far the missions have been fairly simple and rapid fire so we haven't had a lot of NPC interaction and the people we bring back are too addle-minded to even talk.</p><p></p><p>I'm hoping it picks up, but we haven't exactly gotten a lot of roleplay in (but a helluva lot of combat, the outlands and border towns are just chock full of nasties)</p></blockquote><p></p>
[QUOTE="just__al, post: 2032453, member: 11068"] Well, the campaign just got started so I may be judging it too harshly, but I gave it a 6 and I'd prefer at least an 8. We started out as 6th level characters living in Sigil working for a benefactor. The premise of the campaign is this... On the prime people are sometimes foolish enough to put a bag of holding in another bag of holding or bring a Handy Haversack into a rope trick. The result is that the people and their nearby companions get sucked into an anonomly that deposits them, naked, and missing their memories somewhere in the outlands or maybe an outer plane and we are one of many groups sent to retrieve them and their gear so they can be treated and returned home. So far the missions have been fairly simple and rapid fire so we haven't had a lot of NPC interaction and the people we bring back are too addle-minded to even talk. I'm hoping it picks up, but we haven't exactly gotten a lot of roleplay in (but a helluva lot of combat, the outlands and border towns are just chock full of nasties) [/QUOTE]
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