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How would you react to the 'ole bait and switch?
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<blockquote data-quote="Voadam" data-source="post: 1276670" data-attributes="member: 2209"><p>I enjoy having my existing character get sucked into different worlds and even redoing him for slightly different game systems. My current one started in 2e D&D where he played a multiworld spelljammer campaign, then I went to college out of state and used him in a homebrew D&D system for another campaign, and then resurrected him for 3e and now 3.5. He has been to multiple worlds by spelljamming, been sucked to ravenloft by a nightmare ride, gone to a different moorckian campaign world through a gate, been to another one through the dream plane, and been summoned to a different world by an interrupted true ritual. I'm fine with this and have enjoyed it. </p><p></p><p>I don't enjoy genre shifts from D&D to gun worlds or to using mecha. I wouldn't mind going to a shadowrun or dragonstar setting that has high tech mixed with magic, or even a world of darkness type modern setting, but generally tech in D&D does not do it for me. I would hate "everything you've ever known or did was a dream" and now you are a d20 modern character with only memories of your former hallucinated magic. I would also dislike body switching as is done in a few of the Ravenloft modules (the puppet one, the golem one, the time travel one). In the Banewarrens it would have been more enjoyable as a player without the construct mecha piloting in the end to overcome the BBEG.</p></blockquote><p></p>
[QUOTE="Voadam, post: 1276670, member: 2209"] I enjoy having my existing character get sucked into different worlds and even redoing him for slightly different game systems. My current one started in 2e D&D where he played a multiworld spelljammer campaign, then I went to college out of state and used him in a homebrew D&D system for another campaign, and then resurrected him for 3e and now 3.5. He has been to multiple worlds by spelljamming, been sucked to ravenloft by a nightmare ride, gone to a different moorckian campaign world through a gate, been to another one through the dream plane, and been summoned to a different world by an interrupted true ritual. I'm fine with this and have enjoyed it. I don't enjoy genre shifts from D&D to gun worlds or to using mecha. I wouldn't mind going to a shadowrun or dragonstar setting that has high tech mixed with magic, or even a world of darkness type modern setting, but generally tech in D&D does not do it for me. I would hate "everything you've ever known or did was a dream" and now you are a d20 modern character with only memories of your former hallucinated magic. I would also dislike body switching as is done in a few of the Ravenloft modules (the puppet one, the golem one, the time travel one). In the Banewarrens it would have been more enjoyable as a player without the construct mecha piloting in the end to overcome the BBEG. [/QUOTE]
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How would you react to the 'ole bait and switch?
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