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How would you redo 4e?
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<blockquote data-quote="Voadam" data-source="post: 8946937" data-attributes="member: 2209"><p>4e's level ascending math means that there is a little more math impact in fighting monsters of higher or lower level than in bounded accuracy and there will be things where the math diverges so much that 20s are needed to hit. So this plus monster roles gives 4e a few more toggles on the combat play experience. Using lower level elites is a bit of a different experience than APL normal monsters to fill out the xp budget of a fight.</p><p></p><p>4e generally says to level up or redo a monster at the appropriate level (possibly with minion mechanics) rather than just use a monster whose CR is more than five outside of the party's APL.</p><p></p><p>Putting in bounded accuracy is mostly easy for 4e, take away the treadmill +1/2 level on attacks and defenses. Stat bounded accuracy is a bit trickier to get to for 4e though.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8946937, member: 2209"] 4e's level ascending math means that there is a little more math impact in fighting monsters of higher or lower level than in bounded accuracy and there will be things where the math diverges so much that 20s are needed to hit. So this plus monster roles gives 4e a few more toggles on the combat play experience. Using lower level elites is a bit of a different experience than APL normal monsters to fill out the xp budget of a fight. 4e generally says to level up or redo a monster at the appropriate level (possibly with minion mechanics) rather than just use a monster whose CR is more than five outside of the party's APL. Putting in bounded accuracy is mostly easy for 4e, take away the treadmill +1/2 level on attacks and defenses. Stat bounded accuracy is a bit trickier to get to for 4e though. [/QUOTE]
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How would you redo 4e?
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