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How would you redo 4e?
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<blockquote data-quote="Undrave" data-source="post: 8947576" data-attributes="member: 7015698"><p>Here is 4e's Fireball:</p><p></p><p>(Area Burst 3 means a 7 by 7 square, btw, with its origin points within 100 feet)</p><p></p><p>It used to only do 3D6 and Essential buffed it, btw. I guess it didn't feel <em>iconic</em> enough.</p><p></p><p>A 4e Fighter at that level can get the stance Rain of Steel which provides the following benefit:</p><p></p><p>Or powers such as <a href="https://dnd4.fandom.com/wiki/Agonizing_Assault" target="_blank">Agonizing Assault</a> that can Daze and Immobilize a target, <a href="https://dnd4.fandom.com/wiki/Dizzying_Blow" target="_blank">Dizzying Blow</a>, a reliable power (meaning it's not expended if you miss) that can immobilize a target until they make a save, or Crushing Foot, which always knocks prone the target regardless of hit or miss and also happens to have the Invigorating keyword (meaning that when you hit, if you are trained in Endurance, you gain temp HP!).</p><p></p><p>They have different impacts but can all contribute to the combat, and are relatiely well balanced to one another.</p><p></p><p></p><p>I mean that the cost isn't insignificant to curtail their uses at low level. It's just a different version of spell slots, using gold as a ressource instead. Usually spread ovr the course of an adventure rather than specifically a day. It's just a different type of limitation. It's not any or less arbitrary than 'X slot of level Y per day'. </p><p></p><p>There's only so much room in a book. You gotta shoot for what is the most generically useful. A Dragon NPC is not very common, but the book does include a number of Human monster stat blocks you can use, among other humanoids. Evil party are a rarity and usually discouraged in the DMG. And a good creature turn bad is a specific scenario. This was the start of the edition and they wanted to have as many different types of enemies to cover all 30 level of play. Don't forget that 4e Monster came in multiple flavor with multiple levels. You didn't have 'A' Goblin, you had like ten different variations to populate your Goblin Tribe!</p></blockquote><p></p>
[QUOTE="Undrave, post: 8947576, member: 7015698"] Here is 4e's Fireball: (Area Burst 3 means a 7 by 7 square, btw, with its origin points within 100 feet) It used to only do 3D6 and Essential buffed it, btw. I guess it didn't feel [I]iconic[/I] enough. A 4e Fighter at that level can get the stance Rain of Steel which provides the following benefit: Or powers such as [URL='https://dnd4.fandom.com/wiki/Agonizing_Assault']Agonizing Assault[/URL] that can Daze and Immobilize a target, [URL='https://dnd4.fandom.com/wiki/Dizzying_Blow']Dizzying Blow[/URL], a reliable power (meaning it's not expended if you miss) that can immobilize a target until they make a save, or Crushing Foot, which always knocks prone the target regardless of hit or miss and also happens to have the Invigorating keyword (meaning that when you hit, if you are trained in Endurance, you gain temp HP!). They have different impacts but can all contribute to the combat, and are relatiely well balanced to one another. I mean that the cost isn't insignificant to curtail their uses at low level. It's just a different version of spell slots, using gold as a ressource instead. Usually spread ovr the course of an adventure rather than specifically a day. It's just a different type of limitation. It's not any or less arbitrary than 'X slot of level Y per day'. There's only so much room in a book. You gotta shoot for what is the most generically useful. A Dragon NPC is not very common, but the book does include a number of Human monster stat blocks you can use, among other humanoids. Evil party are a rarity and usually discouraged in the DMG. And a good creature turn bad is a specific scenario. This was the start of the edition and they wanted to have as many different types of enemies to cover all 30 level of play. Don't forget that 4e Monster came in multiple flavor with multiple levels. You didn't have 'A' Goblin, you had like ten different variations to populate your Goblin Tribe! [/QUOTE]
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