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How would you redo 4e?
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<blockquote data-quote="Faolyn" data-source="post: 8949461" data-attributes="member: 6915329"><p>Because there's more to a monster than just how you use them in combat.</p><p></p><p></p><p><shrug> Played a 5e game where we took out frost giants using just <em>control water</em> to drown them. I can think of plenty of ways to combat monsters just using <em>magic mouth</em>. Especially if "combat them" doesn't have to mean "to the death."</p><p></p><p></p><p>What do they do <em>outside </em>of combat? If it's all improvise, with nothing mechanical to support it, then it's the game saying that they don't care about anything outside of the combat. And <em>that </em>is boring.</p><p></p><p>5e may have nearly only combat information in the monster's statblocks, but at least, when the MM came out, they gave them sufficient lore to make them interesting. They got more boring as time went on, alas. Thank goodness I was able to grab information from 2e, with its Habitat/Society and Ecology sections.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8949461, member: 6915329"] Because there's more to a monster than just how you use them in combat. <shrug> Played a 5e game where we took out frost giants using just [I]control water[/I] to drown them. I can think of plenty of ways to combat monsters just using [I]magic mouth[/I]. Especially if "combat them" doesn't have to mean "to the death." What do they do [I]outside [/I]of combat? If it's all improvise, with nothing mechanical to support it, then it's the game saying that they don't care about anything outside of the combat. And [I]that [/I]is boring. 5e may have nearly only combat information in the monster's statblocks, but at least, when the MM came out, they gave them sufficient lore to make them interesting. They got more boring as time went on, alas. Thank goodness I was able to grab information from 2e, with its Habitat/Society and Ecology sections. [/QUOTE]
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How would you redo 4e?
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