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How would you redo 4e?
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<blockquote data-quote="Kannik" data-source="post: 8951215" data-attributes="member: 984"><p>Ahhh, yes, I can see that. Controllers control almost exclusively through their power selections, but the other three have a mechanic or other rider that's got commonality between them. I'd totally be down to create one for controllers... and, as you suggest, they could have variability between them much like how strikers' aren't exactly the same (Rogues have sneak attack, Rangers have Quarry, etc). </p><p></p><p>Quick off-the-cuff ideas: (maybe these are minor action uses that rides on the use of another power, one creature, one at a time?)</p><p></p><p>Wizards: Create minor barriers for battlefield shaping (could be actual object, wall of force, illusion...)</p><p>Druid: Vine hindrance of a creature's mobility and AC</p><p>Invoker: (Would the existing covenant manifestation already cover this?)</p><p>Seeker: Spirit causes additional damage to creatures adjacent to it (forces them to move away/around)</p><p>Psion: Mental assault penalizes a creature's actions/attacks</p></blockquote><p></p>
[QUOTE="Kannik, post: 8951215, member: 984"] Ahhh, yes, I can see that. Controllers control almost exclusively through their power selections, but the other three have a mechanic or other rider that's got commonality between them. I'd totally be down to create one for controllers... and, as you suggest, they could have variability between them much like how strikers' aren't exactly the same (Rogues have sneak attack, Rangers have Quarry, etc). Quick off-the-cuff ideas: (maybe these are minor action uses that rides on the use of another power, one creature, one at a time?) Wizards: Create minor barriers for battlefield shaping (could be actual object, wall of force, illusion...) Druid: Vine hindrance of a creature's mobility and AC Invoker: (Would the existing covenant manifestation already cover this?) Seeker: Spirit causes additional damage to creatures adjacent to it (forces them to move away/around) Psion: Mental assault penalizes a creature's actions/attacks [/QUOTE]
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How would you redo 4e?
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