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How would you redo 4e?
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<blockquote data-quote="Aldarc" data-source="post: 8966384" data-attributes="member: 5142"><p>Thinking about this thread again. There is not one way that I would redo 4e, but actually about three or more ways, each with different aims and purpose. </p><p></p><p><strong>4e Standard:</strong> The standard version of the game that has been polished with errata and lessons-learned. Basically what OSE is to B/X. </p><p></p><p><strong>4e-Adjacent / World Axis Version:</strong> The version of the 4e game that leans into the World Axis mythos and power sources without regard for D&Disms when it comes to class or race design. </p><p></p><p><strong>4e "MOBA-style":</strong> A more drastic alteration version of the game that takes additional design cues from MOBAs and tactical video games. A large set of character classes that provide a small handful of abilities - i.e., a basic attack, three abilities, and an ultimate - with character progression and ability customization being tied to finding magic items, which could also provide abilities. Characters generally don't get more abilities as they level up. This would potentially where I would put bounded accuracy, though I would also lower the total levels for a flatter progression.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 8966384, member: 5142"] Thinking about this thread again. There is not one way that I would redo 4e, but actually about three or more ways, each with different aims and purpose. [B]4e Standard:[/B] The standard version of the game that has been polished with errata and lessons-learned. Basically what OSE is to B/X. [B]4e-Adjacent / World Axis Version:[/B] The version of the 4e game that leans into the World Axis mythos and power sources without regard for D&Disms when it comes to class or race design. [B]4e "MOBA-style":[/B] A more drastic alteration version of the game that takes additional design cues from MOBAs and tactical video games. A large set of character classes that provide a small handful of abilities - i.e., a basic attack, three abilities, and an ultimate - with character progression and ability customization being tied to finding magic items, which could also provide abilities. Characters generally don't get more abilities as they level up. This would potentially where I would put bounded accuracy, though I would also lower the total levels for a flatter progression. [/QUOTE]
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How would you redo 4e?
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