Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you rule on this Dispell Magic?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Coroc" data-source="post: 7214360" data-attributes="member: 6895991"><p>Thanks for pointing that out XP for that, and lol on the heavy breathers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>And I think also your heavily obscured condition for hiding is the correct one.</p><p></p><p>I think people view that game as a tactical combat simulation sometimes tend to forget about context. I did never deny that someone invisible who makes a lot of noise gives himself away, what I do deny, is like you also wrote that someone makes big noise by flying via spell or leaves other tracks. So in this special case any kind of stealth check is unnecessary, it simply does not apply.</p><p></p><p>If dispel magic would target a definable area, say a couple of squares on a battle map, then I would agree with the posters having the opinion that the dispel at the wand would cause the other spells on the individual to fail.</p><p></p><p>But dispel says a creature or object and if you target the object you do not target the creature. The wand is also the only possible thing to target in this case. If I want to get action out of this scene as a DM, I would eventually give a chance the wand blows up or is discharged or something like that, just to make things interesting.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7214360, member: 6895991"] Thanks for pointing that out XP for that, and lol on the heavy breathers :P And I think also your heavily obscured condition for hiding is the correct one. I think people view that game as a tactical combat simulation sometimes tend to forget about context. I did never deny that someone invisible who makes a lot of noise gives himself away, what I do deny, is like you also wrote that someone makes big noise by flying via spell or leaves other tracks. So in this special case any kind of stealth check is unnecessary, it simply does not apply. If dispel magic would target a definable area, say a couple of squares on a battle map, then I would agree with the posters having the opinion that the dispel at the wand would cause the other spells on the individual to fail. But dispel says a creature or object and if you target the object you do not target the creature. The wand is also the only possible thing to target in this case. If I want to get action out of this scene as a DM, I would eventually give a chance the wand blows up or is discharged or something like that, just to make things interesting. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How would you rule on this Dispell Magic?
Top