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General Tabletop Discussion
*Pathfinder & Starfinder
How would you run a defend-the-building type oneshot?
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<blockquote data-quote="Emka" data-source="post: 5737889" data-attributes="member: 6682807"><p>Exactly the kind of feedback I was looking for.</p><p>I thought about just handing them the XP, but these guys have been counting down to 1000 for two sessions now and giving them free XP off-session may feel like a hollow experience. Hence the tiny interbellum encounter.</p><p></p><p>Good suggestion about levelling in advance. I'll probably do it for them and have levelled charactersheets and powercards at the ready so they can level in a matter of minutes. It's basically +1 to every d20 roll and an extra power or two at second level, right?</p><p></p><p>I like the overpriced inn idea, and I have been looking at Dead by Dawn. Both seem like very fun situations. There's only 4 characters and because of their newbieness sessions don't progress very fast so I might have to trim some fat.</p><p>Either I go for the overpriced inn as a small diversion before having them tackle Reavers' epilogue encounter, or go with a scaled down and reskinned Dead by Dawn and fill the entire evening.</p><p></p><p>Awesome stuff guys, this is exactly why I go to enworld <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>offtopic;</p><p>After the Reavers - probably a few months from now - I'll run the Winter King but reflavored to be a sequel to the Kobold Hall. The seed for that has already been planted as I made a few changes to Kobold Hall and have the heroes find a secret room with a chute in the floor. The room also contained the diary of the long-dead Lord of the mansion, decribing a maddening pact with a Dragon. He was to take care of one of her babies in exchange for more wealth and power he could possibly dream of. He fed the dragon fledgeling via the chute, dumping bodies and material trinkets through it. Including his family sword (the Lifedrinker) and his wife and daughter.</p><p></p><p>While the Lord has been dead for years, the Dragon still lived there. The party killed the dragon, as the Kobold Hall dictates, and it's mother will come back to Fallcrest for revenge; enter the Cairn of the Winter King (Winter Dragon, in this case).</p><p>fairly pleased with myself there, teehee.</p></blockquote><p></p>
[QUOTE="Emka, post: 5737889, member: 6682807"] Exactly the kind of feedback I was looking for. I thought about just handing them the XP, but these guys have been counting down to 1000 for two sessions now and giving them free XP off-session may feel like a hollow experience. Hence the tiny interbellum encounter. Good suggestion about levelling in advance. I'll probably do it for them and have levelled charactersheets and powercards at the ready so they can level in a matter of minutes. It's basically +1 to every d20 roll and an extra power or two at second level, right? I like the overpriced inn idea, and I have been looking at Dead by Dawn. Both seem like very fun situations. There's only 4 characters and because of their newbieness sessions don't progress very fast so I might have to trim some fat. Either I go for the overpriced inn as a small diversion before having them tackle Reavers' epilogue encounter, or go with a scaled down and reskinned Dead by Dawn and fill the entire evening. Awesome stuff guys, this is exactly why I go to enworld :) offtopic; After the Reavers - probably a few months from now - I'll run the Winter King but reflavored to be a sequel to the Kobold Hall. The seed for that has already been planted as I made a few changes to Kobold Hall and have the heroes find a secret room with a chute in the floor. The room also contained the diary of the long-dead Lord of the mansion, decribing a maddening pact with a Dragon. He was to take care of one of her babies in exchange for more wealth and power he could possibly dream of. He fed the dragon fledgeling via the chute, dumping bodies and material trinkets through it. Including his family sword (the Lifedrinker) and his wife and daughter. While the Lord has been dead for years, the Dragon still lived there. The party killed the dragon, as the Kobold Hall dictates, and it's mother will come back to Fallcrest for revenge; enter the Cairn of the Winter King (Winter Dragon, in this case). fairly pleased with myself there, teehee. [/QUOTE]
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General Tabletop Discussion
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How would you run a defend-the-building type oneshot?
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