Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How Would You Run A Western? (Magnificent Seven? Firefly?)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="scourger" data-source="post: 2045661" data-attributes="member: 12328"><p>Well, I read the d20M SRD and had the book for a while. Overall, I just didn't get it. I thought its precursor, Shadow Chasers, was a neat mini-game; but the idea of d20M lost me somehwere. So, I sold it as well as my copy of Sidewinder. It's better if they go to other gamers who may acutally use them. I just realized that I was not going to use either product, even though I enjoyed reading them both (especially Sidewinder). Part of this realization was that d20 D&D does what I need the game to do. If I want other genres, I want them "bolted-onto" the d20 D&D game. For me, the best of these alternate-genre d20 games are Omega World, Judge Dredd and Star Wars (really its own game, but I like it). I find that these games present just enough change to allow me to play games in non-sword-&-sorcery-fantasy genres without learning too many new rules. And the alternate rules that are there make sense for play in the different era. It's a subjective standard that I have difficulty quantifying, but there it is. </p><p></p><p>Another issue for me is that my players are intolerant of non-D&D games to varying degrees. A couple members of our group even quit because we weren't playing their brand of D&D exclusively. A few weeks of Spellslinger is probably the only western gaming I will be able to do with this group. I'd love to get them back to DragonStar for Raw Recruits, but I just don't think it's ever going to happen. The ones who are left love my Shackled City D&D game with mutants, jedi, judges & aasimar paladins added, though; and I could probably even entice the departed two back to the table with a standard D&D game. Sidewinder would be a hard sell even if I wanted to do all the conversion work.</p><p></p><p>If I could get another western game together, I would want pre-printed adventures. I know the original Sidewinder had a few adventures in the back of the book, but I would want a mini-campaign's worth: either one big module or a few smaller, connected adventures. I'll revisit the DHR web site to see if you have anything like this availabe or in the works.</p><p></p><p>To get this reply somewhat back on-topic, I would definitely use my Spellslinger technique of converting D&D adventures to run in my western D&D game. I used some short ones from Dungeon before. If I had it to do again, I would take any modules that had good western-sounding themes and cut out all the magic to make them suitable for a historical game with adventurers on the wild western frontier. Also, I would put emphasis on Craft (Sundry), Knowledge (The West) and Profession (Cowboy) to make non-combat skills attainable and useful. These skills are of my own devising just now, but I have used similar one-skill-fits-all options to good effect in other campaigns to encourage and reward players who took them.</p></blockquote><p></p>
[QUOTE="scourger, post: 2045661, member: 12328"] Well, I read the d20M SRD and had the book for a while. Overall, I just didn't get it. I thought its precursor, Shadow Chasers, was a neat mini-game; but the idea of d20M lost me somehwere. So, I sold it as well as my copy of Sidewinder. It's better if they go to other gamers who may acutally use them. I just realized that I was not going to use either product, even though I enjoyed reading them both (especially Sidewinder). Part of this realization was that d20 D&D does what I need the game to do. If I want other genres, I want them "bolted-onto" the d20 D&D game. For me, the best of these alternate-genre d20 games are Omega World, Judge Dredd and Star Wars (really its own game, but I like it). I find that these games present just enough change to allow me to play games in non-sword-&-sorcery-fantasy genres without learning too many new rules. And the alternate rules that are there make sense for play in the different era. It's a subjective standard that I have difficulty quantifying, but there it is. Another issue for me is that my players are intolerant of non-D&D games to varying degrees. A couple members of our group even quit because we weren't playing their brand of D&D exclusively. A few weeks of Spellslinger is probably the only western gaming I will be able to do with this group. I'd love to get them back to DragonStar for Raw Recruits, but I just don't think it's ever going to happen. The ones who are left love my Shackled City D&D game with mutants, jedi, judges & aasimar paladins added, though; and I could probably even entice the departed two back to the table with a standard D&D game. Sidewinder would be a hard sell even if I wanted to do all the conversion work. If I could get another western game together, I would want pre-printed adventures. I know the original Sidewinder had a few adventures in the back of the book, but I would want a mini-campaign's worth: either one big module or a few smaller, connected adventures. I'll revisit the DHR web site to see if you have anything like this availabe or in the works. To get this reply somewhat back on-topic, I would definitely use my Spellslinger technique of converting D&D adventures to run in my western D&D game. I used some short ones from Dungeon before. If I had it to do again, I would take any modules that had good western-sounding themes and cut out all the magic to make them suitable for a historical game with adventurers on the wild western frontier. Also, I would put emphasis on Craft (Sundry), Knowledge (The West) and Profession (Cowboy) to make non-combat skills attainable and useful. These skills are of my own devising just now, but I have used similar one-skill-fits-all options to good effect in other campaigns to encourage and reward players who took them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How Would You Run A Western? (Magnificent Seven? Firefly?)
Top