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How would you wish WOTC to do Dark Sun
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<blockquote data-quote="Haldrik" data-source="post: 8047664" data-attributes="member: 6694221"><p>I care about religious inclusivity in D&D core rules. I said what I said.</p><p></p><p></p><p></p><p>I also care about the focal topic of this thread: </p><p></p><p>How do you want 5e to do Dark Sun?</p><p></p><p></p><p></p><p>The discussion about religious inclusivity arose because of the following question.</p><p></p><p>Are the core rules of the Players Handbook flexible enough and customizable enough to use for a setting that is different from Forgotten Realms?</p><p></p><p>For many, the answer is, No.</p><p></p><p></p><p></p><p>Some forumers argued that a 5e Dark Sun needs a setting book that rewrites the Players Handbook with the flavor and options that are appropriate for the Dark Sun setting.</p><p></p><p>Dark Sun lacks gods, but has religions.</p><p></p><p>Officially, Dark Sun has at least three religions.</p><p></p><p>• A kind of monism that reveres each of the four elements as sacred.</p><p></p><p>• A kind of animism that reveres nature spirits, with an ethical ideal to preserve plant life and thereby all life.</p><p></p><p>• A kind of divine-king worship analogous to worshiping Caesar or worshiping Pharaoh.</p><p></p><p></p><p></p><p>The Players Handbook Cleric can more inclusively offer various religious possibilities, so the Cleric is already suitable for other kinds of settings. Xanathars mentions Clerics of a "cosmic force", which would include substantive elementalism, but also concepts, such as an ideal. Additionally, it is worth mentioning animism, ancestor reverence, and other forms of human religiosity.</p></blockquote><p></p>
[QUOTE="Haldrik, post: 8047664, member: 6694221"] I care about religious inclusivity in D&D core rules. I said what I said. I also care about the focal topic of this thread: How do you want 5e to do Dark Sun? The discussion about religious inclusivity arose because of the following question. Are the core rules of the Players Handbook flexible enough and customizable enough to use for a setting that is different from Forgotten Realms? For many, the answer is, No. Some forumers argued that a 5e Dark Sun needs a setting book that rewrites the Players Handbook with the flavor and options that are appropriate for the Dark Sun setting. Dark Sun lacks gods, but has religions. Officially, Dark Sun has at least three religions. • A kind of monism that reveres each of the four elements as sacred. • A kind of animism that reveres nature spirits, with an ethical ideal to preserve plant life and thereby all life. • A kind of divine-king worship analogous to worshiping Caesar or worshiping Pharaoh. The Players Handbook Cleric can more inclusively offer various religious possibilities, so the Cleric is already suitable for other kinds of settings. Xanathars mentions Clerics of a "cosmic force", which would include substantive elementalism, but also concepts, such as an ideal. Additionally, it is worth mentioning animism, ancestor reverence, and other forms of human religiosity. [/QUOTE]
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