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*Dungeons & Dragons
How would you wish WOTC to do Dark Sun
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<blockquote data-quote="Coroc" data-source="post: 8051832" data-attributes="member: 6895991"><p>Color coded for better understandability, please expand citate.</p><p></p><p><span style="color: rgb(97, 189, 109)">You summed it up perfectly and I do not see any problem at all with the selection except that I would make Templars Warlocks as I already posted a few times. I do not need Xanathars for DS. (Fun fact : are Beholders a thing at all for DS, do they exist there?)</span></p><p></p><p><span style="color: rgb(235, 107, 86)">That is your assumption, I do not think that is valid generally, there might be that player who feels shackled if you do not let him play the class/race he intends to, but it is a cooperative game, and maybe you can sort it out individually and maybe only maybe even shoehorn his choice in somehow. I would have more problems with most of my players to convince them to play something else than human, dwarf, halfelf ,gnome or maybe elf, because they feel they cannot RP/portray them good enough. So you see different players, different preferences. But my players had no problem at all when I limited things, they just want a choice, and with my take on DS atm which would be 5 to 7 races to chose from and about <u>50 available combinations </u>(assuming the 7 and not counting the wizard specializations) I do not think that the selection is to limited.</span></p><p></p><p>Sorry, it was really not meant as strawman argument or to defend anything tooth and nail, it is really that way, it is. No one complains about other settings limitations the way that people discuss about DS . Theros allows you any class which was easy to do, since nothing conflicts with its lore and design. Still some races don't fit well into its lore, so they are normally banned.</p><p>..</p></blockquote><p></p>
[QUOTE="Coroc, post: 8051832, member: 6895991"] Color coded for better understandability, please expand citate. [COLOR=rgb(97, 189, 109)]You summed it up perfectly and I do not see any problem at all with the selection except that I would make Templars Warlocks as I already posted a few times. I do not need Xanathars for DS. (Fun fact : are Beholders a thing at all for DS, do they exist there?)[/COLOR] [COLOR=rgb(235, 107, 86)]That is your assumption, I do not think that is valid generally, there might be that player who feels shackled if you do not let him play the class/race he intends to, but it is a cooperative game, and maybe you can sort it out individually and maybe only maybe even shoehorn his choice in somehow. I would have more problems with most of my players to convince them to play something else than human, dwarf, halfelf ,gnome or maybe elf, because they feel they cannot RP/portray them good enough. So you see different players, different preferences. But my players had no problem at all when I limited things, they just want a choice, and with my take on DS atm which would be 5 to 7 races to chose from and about [U]50 available combinations [/U](assuming the 7 and not counting the wizard specializations) I do not think that the selection is to limited.[/COLOR] Sorry, it was really not meant as strawman argument or to defend anything tooth and nail, it is really that way, it is. No one complains about other settings limitations the way that people discuss about DS . Theros allows you any class which was easy to do, since nothing conflicts with its lore and design. Still some races don't fit well into its lore, so they are normally banned. .. [/QUOTE]
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How would you wish WOTC to do Dark Sun
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