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General Tabletop Discussion
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How you want familiars to be in your campaign...
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<blockquote data-quote="AtomicPope" data-source="post: 8530305" data-attributes="member: 64790"><p>The way we treated familiars and animal companions is they're not of this world. They're from the Beastlands, Feywild, or Lower Planes. When they die they dissolve and their spirit travels back to their home plane. When you summon another familiar it's the same one. For Warlocks (and summoners in general), that was a way to keep their familiar's special abilities in check. Some familiars have abilities usable 1/day. Summon the same familiar or creature and it still needs a long rest. Since the same creature returns it has memories of what happened, including your awful suggestion that they peek around the corner and see if there's a dragon hiding in there.</p><p></p><p>Because it was a bit more detrimental to lose a summoned creature, my Warlock took the Inspiring Leader feat to protect his Pact Familiar and summoned creatures. The advanced familiars have no chance of surviving an AOE at higher levels without some big boost. So I'd summon minor elementals or woodland creatures and give them all a boost of temporary hit points. Pact Familiars should have some way to get a boost, even if it's through Invocations.</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 8530305, member: 64790"] The way we treated familiars and animal companions is they're not of this world. They're from the Beastlands, Feywild, or Lower Planes. When they die they dissolve and their spirit travels back to their home plane. When you summon another familiar it's the same one. For Warlocks (and summoners in general), that was a way to keep their familiar's special abilities in check. Some familiars have abilities usable 1/day. Summon the same familiar or creature and it still needs a long rest. Since the same creature returns it has memories of what happened, including your awful suggestion that they peek around the corner and see if there's a dragon hiding in there. Because it was a bit more detrimental to lose a summoned creature, my Warlock took the Inspiring Leader feat to protect his Pact Familiar and summoned creatures. The advanced familiars have no chance of surviving an AOE at higher levels without some big boost. So I'd summon minor elementals or woodland creatures and give them all a boost of temporary hit points. Pact Familiars should have some way to get a boost, even if it's through Invocations. [/QUOTE]
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