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How're we supposed to divvy the loot?
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<blockquote data-quote="malcolm_n" data-source="post: 4226668" data-attributes="member: 63154"><p>I actually played in a game like that once in Ca. When i read the post, I double and triple checked the OP's board name because I could have sworn I know him for this very reason.</p><p></p><p>In his defense, the OP's (and my friend's) idea actually wasn't that bad in practice. It just seems like a lot to read. In game it was simply, "Who wants this? It's worth 300 GP to the vendor" We'd start by offering 300 gp and go up.</p><p></p><p>It actually created a great roleplaying opp for one of my characters. He wasn't very good at the concept of bidding, so the others would always raise his bids because they knew if he bid on it he wouldn't stop even if (on occasion) he paid more than reasonable prices. Heh, ignorance is bliss.</p><p></p><p> <img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /> RIP Chan of Kara-tur <img src="http://www.enworld.org/forum/images/smilies/1.gif" class="smilie" loading="lazy" alt=":1:" title="One :1:" data-shortname=":1:" /></p></blockquote><p></p>
[QUOTE="malcolm_n, post: 4226668, member: 63154"] I actually played in a game like that once in Ca. When i read the post, I double and triple checked the OP's board name because I could have sworn I know him for this very reason. In his defense, the OP's (and my friend's) idea actually wasn't that bad in practice. It just seems like a lot to read. In game it was simply, "Who wants this? It's worth 300 GP to the vendor" We'd start by offering 300 gp and go up. It actually created a great roleplaying opp for one of my characters. He wasn't very good at the concept of bidding, so the others would always raise his bids because they knew if he bid on it he wouldn't stop even if (on occasion) he paid more than reasonable prices. Heh, ignorance is bliss. :1: RIP Chan of Kara-tur :1: [/QUOTE]
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How're we supposed to divvy the loot?
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