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Hows my first plot looking?
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<blockquote data-quote="The Grackle" data-source="post: 1799292" data-attributes="member: 23976"><p>New to DMing, huh? The first thing I learned (the hard way) is that the players NEVER do what you expect them to. EVER. These guys probably won't even go to see the king in the first place. Personally, I've found that players hate the whole working-for-an-important-NPC bit.</p><p></p><p>A good way to plan a plot is to write how it will go down if the PCs <strong>don't</strong> get involved; usually this means the bad guys do whatever they want and get away w/it. Then let the PCs try to stop the villains or catch them afterwards. In other words- expect them to destroy your plans.</p><p></p><p>So, plan what the Bloodhawks want to do (beat the PCs to the Capitol, steal their identities?, and ruin their reputations) and figure out how they're going to do it. Give them some back-up plans (sinking the ferry, ambushes on the road, etc.) and then see what happens once the PCs get involved.</p></blockquote><p></p>
[QUOTE="The Grackle, post: 1799292, member: 23976"] New to DMing, huh? The first thing I learned (the hard way) is that the players NEVER do what you expect them to. EVER. These guys probably won't even go to see the king in the first place. Personally, I've found that players hate the whole working-for-an-important-NPC bit. A good way to plan a plot is to write how it will go down if the PCs [B]don't[/B] get involved; usually this means the bad guys do whatever they want and get away w/it. Then let the PCs try to stop the villains or catch them afterwards. In other words- expect them to destroy your plans. So, plan what the Bloodhawks want to do (beat the PCs to the Capitol, steal their identities?, and ruin their reputations) and figure out how they're going to do it. Give them some back-up plans (sinking the ferry, ambushes on the road, etc.) and then see what happens once the PCs get involved. [/QUOTE]
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Hows my first plot looking?
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