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General Tabletop Discussion
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How's the adoption of the new Goliath types going?
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<blockquote data-quote="Staffan" data-source="post: 9668999" data-attributes="member: 907"><p>That's what I was getting at in an earlier post. If you look at Eberron for example, you have natural homelands for dwarves (Mror Holds), halflings (Talenta Plains), elves (Aerenal, Valenar), gnomes (Zilargo) goblinoids (Darguun), and (half-)orcs (Shadow Marshes, Demon Wastes), and they even managed to retcon in dragonborn in Q'Barra. In addition, most of these species are integrated in Five Nations society via the Dragonmarked Houses and general migration. So if you want to play a dwarf, there are plenty of convenient lore options available: you could be traveling from the Mror Holds, you could be part of a family that moved to Sharn (or wherever the campaign is based) a long time ago and sees themselves as primarily Brelish rather than dwarven, or you could be associated with House Kundarak.</p><p></p><p>But goliaths don't have that. There are definitely places where you could squeeze them in. Xen'drik would be the obvious place, seeing as that's the "giants" place. There's probably room for them in Droaam as well, particularly in the Greywall Mountains. Maybe you could rewrite Zilargo to have a tension and/or symbiosis between the urban gnomes and rural goliaths. But they're not <strong>connected</strong> to the world. They'll always kind of feel pasted on.</p><p></p><p>Tal'Dorei is probably the only setting where goliaths are reasonably well integrated with the setting, and that's because Matt Mercer basically built the setting around Vox Machina and Travis Willingham wanted to play a Big Guy.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9668999, member: 907"] That's what I was getting at in an earlier post. If you look at Eberron for example, you have natural homelands for dwarves (Mror Holds), halflings (Talenta Plains), elves (Aerenal, Valenar), gnomes (Zilargo) goblinoids (Darguun), and (half-)orcs (Shadow Marshes, Demon Wastes), and they even managed to retcon in dragonborn in Q'Barra. In addition, most of these species are integrated in Five Nations society via the Dragonmarked Houses and general migration. So if you want to play a dwarf, there are plenty of convenient lore options available: you could be traveling from the Mror Holds, you could be part of a family that moved to Sharn (or wherever the campaign is based) a long time ago and sees themselves as primarily Brelish rather than dwarven, or you could be associated with House Kundarak. But goliaths don't have that. There are definitely places where you could squeeze them in. Xen'drik would be the obvious place, seeing as that's the "giants" place. There's probably room for them in Droaam as well, particularly in the Greywall Mountains. Maybe you could rewrite Zilargo to have a tension and/or symbiosis between the urban gnomes and rural goliaths. But they're not [B]connected[/B] to the world. They'll always kind of feel pasted on. Tal'Dorei is probably the only setting where goliaths are reasonably well integrated with the setting, and that's because Matt Mercer basically built the setting around Vox Machina and Travis Willingham wanted to play a Big Guy. [/QUOTE]
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How's the adoption of the new Goliath types going?
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