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How's the barbarian beta working out?
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<blockquote data-quote="Felon" data-source="post: 4611943" data-attributes="member: 8158"><p>Note that I edited some of my post while you were composing your reply, Marshall. </p><p></p><p>But...that's because the other classes don't get an array of encounter-long benefits from their daily attacks. The only major exception would be the fighter's stances, which happen to have the exact same limitation. Seems kind of like winning the lottery and then telling other people how unlucky you are to have to pay all those takes. Now, many dailies can be sustained for additional effects, but if the character chooses to use the action required for something else, then the power goes away. Sustaining a power is a privilege, not an entitlement, and that seems very much like the barbarian choosing to forego a rage's effects by activating another rage.</p><p></p><p>So, let me ask this then: if instead of a rage's effects working like a stance (only one at a time), would it be better if they were "sustain minor" (keeps going as long as you pay the action cost)? </p><p></p><p></p><p>Actually, were I to play a barbarian I would be tempted do just the reverse of what you suggest. I'd happily take the benefits of the level 1 daily and then convert the higher level ones into raw damage.</p></blockquote><p></p>
[QUOTE="Felon, post: 4611943, member: 8158"] Note that I edited some of my post while you were composing your reply, Marshall. But...that's because the other classes don't get an array of encounter-long benefits from their daily attacks. The only major exception would be the fighter's stances, which happen to have the exact same limitation. Seems kind of like winning the lottery and then telling other people how unlucky you are to have to pay all those takes. Now, many dailies can be sustained for additional effects, but if the character chooses to use the action required for something else, then the power goes away. Sustaining a power is a privilege, not an entitlement, and that seems very much like the barbarian choosing to forego a rage's effects by activating another rage. So, let me ask this then: if instead of a rage's effects working like a stance (only one at a time), would it be better if they were "sustain minor" (keeps going as long as you pay the action cost)? Actually, were I to play a barbarian I would be tempted do just the reverse of what you suggest. I'd happily take the benefits of the level 1 daily and then convert the higher level ones into raw damage. [/QUOTE]
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