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<blockquote data-quote="Gilladian" data-source="post: 3803057" data-attributes="member: 2093"><p>Well, let's see. We finished up about 1/2 hour ago.</p><p></p><p>6th lvl group - 3 PCs - Eric is the 1/2 Elf wizard, Gale is the 1/2 elf druid with wolf companion, Shadow is the catfolk rogue, and Arngard is the 1/2 elf fighter (NPC, only 5th lvl).</p><p></p><p>The PCs did some shopping, visited their families, checked on the status of the house they're having built (going good this time round, after it burned earlier), and did some all-round character maintenance. </p><p></p><p>They found out that the druid's pet kobolds were running out of silvers; the kobolds tried to steal from another group of "bad kobolds". The second group was kicking the first group's behinds, until the PCs intervened. One fireball later there is no "bad kobold group" left. But they found out that the bad kobolds were panning gold from a nearby stream. So they've taught their pet kobolds to pan for gold, and they intend to help the kobolds trade gold for food later.</p><p></p><p>I never dreamed they'd do this whole kobold thing, but I love it. Rikart the kobold leader is hysterical to roleplay - he whines and moans a LOT!</p><p></p><p>After dealing with the kobolds, the PCs decided to go shopping in a bigger town nearby - and now the rogue has run short of shopping funds. He's plotting a burglary... so I have promised to come up with a good scenario before we play again - he'll come over early and we'll run the robbery - and then the other players will arrive just in time for the aftermath... should be good.</p><p></p><p>I'm torn by making it too easy or getting him in wayyyy over his head. Anybody got any good suggestions for a good module to rip off for a solo burglary? I need a house/warehouse/shop and suitable guards/wards/traps, quick!</p></blockquote><p></p>
[QUOTE="Gilladian, post: 3803057, member: 2093"] Well, let's see. We finished up about 1/2 hour ago. 6th lvl group - 3 PCs - Eric is the 1/2 Elf wizard, Gale is the 1/2 elf druid with wolf companion, Shadow is the catfolk rogue, and Arngard is the 1/2 elf fighter (NPC, only 5th lvl). The PCs did some shopping, visited their families, checked on the status of the house they're having built (going good this time round, after it burned earlier), and did some all-round character maintenance. They found out that the druid's pet kobolds were running out of silvers; the kobolds tried to steal from another group of "bad kobolds". The second group was kicking the first group's behinds, until the PCs intervened. One fireball later there is no "bad kobold group" left. But they found out that the bad kobolds were panning gold from a nearby stream. So they've taught their pet kobolds to pan for gold, and they intend to help the kobolds trade gold for food later. I never dreamed they'd do this whole kobold thing, but I love it. Rikart the kobold leader is hysterical to roleplay - he whines and moans a LOT! After dealing with the kobolds, the PCs decided to go shopping in a bigger town nearby - and now the rogue has run short of shopping funds. He's plotting a burglary... so I have promised to come up with a good scenario before we play again - he'll come over early and we'll run the robbery - and then the other players will arrive just in time for the aftermath... should be good. I'm torn by making it too easy or getting him in wayyyy over his head. Anybody got any good suggestions for a good module to rip off for a solo burglary? I need a house/warehouse/shop and suitable guards/wards/traps, quick! [/QUOTE]
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