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General Tabletop Discussion
*Pathfinder & Starfinder
HP rolls:reroll < CON MOD
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<blockquote data-quote="Pronounced boo-LAY!" data-source="post: 2050401" data-attributes="member: 29000"><p>My only consistant house rule between campaigns is this:</p><p>Then rolling for hitpoints because you leveled, you reroll up to your constitution modified, up to one-half of your max roll.</p><p> </p><p>Max roll means 4 for a Wizard, 12 for a Barbarian and so on.</p><p> </p><p>I never liked the fact that you can level and only get one hitpoint.</p><p> </p><p>Examples:</p><p>Fighter with 17 CON re-rolls ones twos and threes when rolling for hitpoints.</p><p>Cleric with 12 CON re-rolls ones...</p><p>Wizard with 17 CON re-rolls ones and twos (not threes because it is more than half his max roll)</p><p> </p><p>I had to add the half max roll part because I had a player make a 17 CON Wizard once, and they were re-rolling ones twos and threes, it took the randomness out of the equation, and that is against the spirit of it IMO.</p><p> </p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Pronounced boo-LAY!, post: 2050401, member: 29000"] My only consistant house rule between campaigns is this: Then rolling for hitpoints because you leveled, you reroll up to your constitution modified, up to one-half of your max roll. Max roll means 4 for a Wizard, 12 for a Barbarian and so on. I never liked the fact that you can level and only get one hitpoint. Examples: Fighter with 17 CON re-rolls ones twos and threes when rolling for hitpoints. Cleric with 12 CON re-rolls ones... Wizard with 17 CON re-rolls ones and twos (not threes because it is more than half his max roll) I had to add the half max roll part because I had a player make a 17 CON Wizard once, and they were re-rolling ones twos and threes, it took the randomness out of the equation, and that is against the spirit of it IMO. What do you think? [/QUOTE]
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