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General Tabletop Discussion
*Pathfinder & Starfinder
HP Sharing feat? advice please
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<blockquote data-quote="Femerus the Gnecro" data-source="post: 244376" data-attributes="member: 2381"><p><strong>brother's bond</strong></p><p></p><p>Considering that this ability requires two players to each burn a feat, I think either possibility would be fine. </p><p></p><p>One thing that bothers me is the 'halving' of damage and healing. It doesn't make sense that brothers would suddenly have basically 50% damage reduction (sort of) simply because they're extremely close blood relations. That keen greatsword shouldn't be making smaller cuts just because you've got a brother... doesn't make sense. </p><p></p><p>I'd tend to go with the first option myself, but add some extra detrements with the sharing. For instance, there should be some kind of effect that occurs when one of the two players is slain, such as a fortitude save vs death, or permanent constutition loss or something. In addition, spells that deal permanent death should affect both characters regardless of range (think death spell or power word kill) though I can see both of them getting separate saves. </p><p></p><p>Also, I don't see how this entire feat concept is possible unless the two characters are identical twins, in which case they should be required to have identical stats (which could hamper their opposing class preferences, if any). </p><p></p><p>The trick is to make the feat good enough for them to take, but not good enough so that they'll think they're getting away with something. Overall, this feat should be more geared towards character depth and roleplay than number crunching. If you suspect that they (he?) is suggesting it simply out of munchiness, then don't allow it. </p><p></p><p>-Femerus</p></blockquote><p></p>
[QUOTE="Femerus the Gnecro, post: 244376, member: 2381"] [b]brother's bond[/b] Considering that this ability requires two players to each burn a feat, I think either possibility would be fine. One thing that bothers me is the 'halving' of damage and healing. It doesn't make sense that brothers would suddenly have basically 50% damage reduction (sort of) simply because they're extremely close blood relations. That keen greatsword shouldn't be making smaller cuts just because you've got a brother... doesn't make sense. I'd tend to go with the first option myself, but add some extra detrements with the sharing. For instance, there should be some kind of effect that occurs when one of the two players is slain, such as a fortitude save vs death, or permanent constutition loss or something. In addition, spells that deal permanent death should affect both characters regardless of range (think death spell or power word kill) though I can see both of them getting separate saves. Also, I don't see how this entire feat concept is possible unless the two characters are identical twins, in which case they should be required to have identical stats (which could hamper their opposing class preferences, if any). The trick is to make the feat good enough for them to take, but not good enough so that they'll think they're getting away with something. Overall, this feat should be more geared towards character depth and roleplay than number crunching. If you suspect that they (he?) is suggesting it simply out of munchiness, then don't allow it. -Femerus [/QUOTE]
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Community
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HP Sharing feat? advice please
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